About this mod
This is my blueprint for Red Rocket Truck Stop settlement, i always like settlements where they are lore friendly look-wise, as well as where the settlers can navigate and don't stand frozen in place which for me IT IS INFURIATING.
- Requirements
- Permissions and credits
- Donations
Which is no matter how good the settlement look, the settlers find it hard to navigate, hence after many tryouts, this is the best version i could build for Red Rocket Truck Stop.
Where you can watch the settlers wake up go to do their jobs, after that go to the bar to sandbox, in the end you can watch them go to their beds.
Which for me it is satisfying, that i have spent huge amount of hours on messing with something and see "it just works".
Influenced by settlement build by Shawzzo.
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Requirements :
- Transfer Settlements - Shareable Settlement Blueprints at Fallout 4 Nexus - Mods and community
- HUDFramework at Fallout 4 Nexus - Mods and community
- Fallout 4 Script Extender (F4SE)
- Other workship items mods that i will list in the Requirements tab.
How to install :
- Either install with a Mod Manager or extract the files and copy to your Fallout 4 folder.
- Ensure you have Transfer Settlements, HUDFramework and F4SE installed.
- The blueprint uses Slot 15, if you have an existing blueprint using this slot you will need to move the blueprint .json file to different folder.
How to import :
Travel to the location and build Transfer Settlements Terminal and load the tape, detailed instructions on this process can be found on the Transfer Settlements mod page.
Before importing manually scrap all objects, and to ensure the settlement imports correctly first scrap everything with "Nuke settlement (all items linked to the workshop)" option in the holotape, then enable the following options from within the holotape:
- Enable "Import original items (not built by the Player)".
- Enable "Import DLC items / Import mod-added items".
- Enable "Import wired power connections".
- Enable "Restore snapped power connections".
- Enable "Import in workshop mode (required by marker item)"
My other settlements blueprints :
- Hangman's Alley Settlement Blueprint - Alkay at Fallout 4 Nexus - Mods and community
- Oberland Station Settlement Blueprint - Alkay at Fallout 4 Nexus - Mods and community
- Tenpines Bluff Settlement Blueprint - Alkay at Fallout 4 Nexus - Mods and community
- Outpost Zimonja Settlement Blueprint - Alkay at Fallout 4 Nexus - Mods and community
- Covenant Settlement Blueprint - Alkay at Fallout 4 Nexus - Mods and community
- Kowalski's Pier Settlement Blueprint - Alkay at Fallout 4 Nexus - Mods and community
- Abernathy Farm Settlement Blueprint - Alkay at Fallout 4 Nexus - Mods and community
My other mods :
- Spawn Unique Nuka World Raiders (Operator-Pack-Disciples) Settlers - Alkay at Fallout 4 Nexus - Mods and community
- Spawn Unique BOS (Brotherhood of Steel) Settlers - Alkay at Fallout 4 Nexus - Mods and community
- Spawn Unique COA (Children of Atom) Settlers - Alkay at Fallout 4 Nexus - Mods and community
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