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Created by
SpringHeelJon and ArcanicVoidUploaded by
ArcanicVoidVirus scan
About this mod
An amateur attempt... A merge of like-minded mods and attempts to stay lore-friendly as possible.
I considered what's on Nexus and tried a compilation that's both fair in quality and performance.
- Requirements
- Permissions and credits
- Changelogs
What this mod compilation contains:
- A Silver Silver Shroud Retexture by iSirAlex - 2K
- CC's Improved Roadsigns by ClearanceClarence - 4K + Rusty - replaces Targeted Textures' changes
- Commonwealth Map Alignment Fix by CrunchyBiscuit007 - 2K
- DiamondTheWall by 103Sakamoto - 4K
- Enhanced Vanilla Asphalt Roads by DoubleYouC - 2K ~ 4K - replaces Targeted Textures' changes
- Enhanced Vanilla Plants by DoubleYouC - 2K
- Enhanced Vanilla Rocks by DoubleYouC - 1K ~ 2K
- Enhanced Vanilla Vines by DoubleYouC - 4K - replaces Targeted Textures' changes
- Frame Job by SpringHeelJon - 2K~4K which includes Ingram's Frame
- HD Bandanas by StuykGaming - 1K
- Improved Emergency Light by ScottyX2 - 1K
- Institute Floor Fix for ENB Users by SpringHeelJon - reflects also in vanilla
- Robot Textures Redone by Nukanist - 2K
- SavrenX Food and Foodware - 2K
- SavrenX Organic Gore - 1K~2K
- Targeted Textures by SpringHeelJon - 1K~4K
- Are already included: Far Harbor Pine Branches,Finer Vanilla Vines, Fix for Forsythia,
Fixed Alpha Maps, Fix for Tiles02, High-Tech Benches, No More Glowing Mouths - Workbench Replacer HD by GRY2048 - 2K + Desaturated + Rain Fix
- [OPTIONAL] Enhanced Vanilla Armor and Clothing by DoubleYouC - load TTE after - low conflicts
- [OPTIONAL] FlaconOil's Complete Retexture Project - load FlaconOil after - many conflicts
- [OPTIONAL] SuperAlloys by EmeraldReign - Cohesion - whichever resolution - no conflicts
- [OPTIONAL] Synthkind Redefined by Radbeetle - whichever resolution - no conflicts