Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Description
You may have already noticed that there are several doors automatically generated after you repaired certain houses of Sanctuary Hills which are not scrappable. Furthermore, they are even not available to be disabled by console commands! This is because each of these doors has its own enable state parent. So I removed these enable state parents by FO4Edit, then I ran my game and it just worked, these doors can be disabled.
Installation
Ensure you have repaired all houses in Sanctuary Hills first. Then install my mod, load it before Rebuild_Settlements_Previs.esp. The mod is a light plugin so won't eat your esp slot.