About this mod
My updated version of my previous synth re-texture to bring a newer, somewhat better looking appearance to the synth armor, uniform, institute styled pip-boy and now redone institute weapons. Now with Trims!
- Permissions and credits
I bring to you today, my new and revised "attempt" to amp up some of the synth stuff.
This includes:
- Brighter, cleaner white texture for the helm and armor w/darkened metal sidings on heavy armor pieced. #Custom institute logo on the side of the helmet.
- Re-Textured/Colored Institute uniform to match.
- Cleaner white pip-boy w/some institute emblem on the back cover and the wheel. #probably should have put them somewhere you see more.
- Brighter, cleaner Institute weapons re-textured/colored to match. #includes fusion cell.
Anyway to anyone who likes the institute as myself does, I hope this helps to bring a more cool, powerful vibe to your play as it does to mine. :)
Thanks again everyone! Have fun playing/modding. :D
Changes:
1.1 - Added fomod version. Hopefully this works right.
1.2 - Re-did some textures (Brighter white,darker Black)
Added reversed color scheme options.
Removed accidental pip-boy screen file.
1.3 - Redid everything but weapons.
Added many new options for pip-boy/armor. (Colored trims)