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Some fixes and additions to the dog armor:
1. Separated models for the dog gear - one is used by Dogmeat, the other is used by raider and vicious dogs. 2. Increased stats for the dog gear - weight / armor rating / energy resistance
Light Dog Armor - 4 / 8 / 4
Dog Armor - 6 / 16 / 12
Heavy Dog Armor - 8 / 24 / 20
Reinforced Dog Collar - 2 / 2 / 1
Dog Helmet - 3 / 6 / 3
3. The Double and the Reinforced Collars add small bleed damage to attacks and return damage to attacker. The Spiked Collar only adds bleed damage. 4. Added upgrades for the dog armor - padded, pocketed, lighter build and so on. 5. Added metal materials for the dog gear - armor, helmet and reinforced collar. These paints keep the original(rusty) look of the armors. 6. Added two headlamp options - spotlight(from T51 default) and omnidirectional(new light with klaxon mesh). 7. Small edits to the bgsm material. Upscaled and edited the normal and specular maps.
The plugin has ESL flag.
Note: Because of the edits, there are a lot of overrides in the plugin. The index/ID used for the addon node of the omnidirectional light is 1081.