About this mod

Bitches love Cannons!

Requirements
Permissions and credits
Translations
  • Mandarin
  • French
Mirrors


Acknowledgements and Dedications:

> Dak's Discord - Being just awesome
> Ophelia Neoma - Green explosion and incendiary explosion. Believe it or not, her assets are a staple because they work just well.
> Diacute - Moral support.
> iamtenspeed - Screenies.
> Navarro - Sounds. (Now with graces, and part of the DP.)
> Nostoso - AMR3000 Anims.
> The entitled-prick-formerly-known-as-Aryck-The.One - You're the reason I'm putting effort in my mods. Thank you for being a horrible person.

SUPPORT ME ON PATREON
(I do not guarantee output, nor withhold content behind paywall. This is just for donation.)

Permissions


Spoiler:  
Show
> It's open-perms: Open my stuff, borrow it, learn from it -- I did so from others, and so I am in no place to be stingy about it. I uphold and uplift the community by doing so, and as such I expect the same from you. DP and other forms of money though is kind of iffy, but so long as you did something significant and transformative (fair-use rules), I'll be cool with it. Assets from others might need their permissions though.

> Give Credits: Not all of these stuffs are mine alone, OpheliaNeoma's explosion recolors for one. Though it is something I asked of her, I do believe that proper credits are in order. Same applies to all authors that helped me.

> For Repackers: Yes, you can translate it, make a compressed-texture version, and/or upload it on another site. Note that I do update a lot, for fixes. I do not decry people for wanting an AIO package, but I would prefer that my mod be treated with respect and dignity, not just for me but for the sake of the Giants I stood over. There's a reason Dak USED to have open-perms with his mods -- do not take advantage of the community's good-will.

> For Borrowers: As in those who wants to bring the gun outside of Boston, if-you-know-what-i-mean. Don't asset flip.

I understand that this might be presumptuous of me, because I'm sure the quality of my weapon isn't up to par.

I don't judge you for borrowing mod guns, they are after all awesome, and I'm sure the monumental effort you have crafting a new land is something to aspire to -- lazily slapping mod weapons together however, isn't. I would prefer if the weapon is instead integrated with more thought and effort, than just a straight-up port and some tweaks that it looks more like an asset-flip than anything. I am well aware of the weakness of my mod, and as such I would prefer if some more polishing is applied for it to be put into your project, such as perhaps take out the ammo-switching system if the rest of the guns you're employing doesn't use that. Maybe give it better texture, or take out the unnecessary ones. But whatever you do, it shouldn't look lazy -- put more effort into it.


Lore:

Although the days when a rifle could take down a tank are long gone, the advent of Power-Armor and Robots has led to a resurgence of this stop-gap weaponry. Not for the faint of heart, the powerful M20A1 Anti-Tank Rifle was conceived using the common 20mm Autocannon shell, as 20mm projectiles are already sourced from anti-aircraft rounds which the made it easy to transition from .50-BMG.

Different from typical rifles, Autocannons fires projectiles large enough for a meaningful explosive charge that is highly effective against thin-skinned materiel such as aircrafts. Though far from planes, it is useful against power-armor through the concussive-effect that can incapacitate it's operator, aside from it's devastating terminal effect; it is also effective against low-flying aircraft and lightly-armored vehicles. As an autocannon round, it has access to the same projectiles as with other autocannons, able to fire the standard explosive shells, the Armor-Piercing and Depleted-Uranium for hardy targets, Incendiary for anti-personnel, the common Training-Practice rounds, even experimental rounds like micro-nukes.

Stat:

 > Damage: 150 (AP)
 > Fire-Rate: 4
 > Range: 239
 > Accuracy: 76
 > Weight: 26.4
 > Value: 862
 > Caliber: 20mm AC
 > Capacity: 3/5

Features:

 > A heavy Anti-Tank Rifle! (Benefits from Rifleman)
 > Skill Shot: Projectile-based shots with bullet-drop. Good shot-placement is rewarded! (Can be turned off)
 > Called Shot: Deals heavy limb damage; crippling limbs or hits on already crippled limbs causes stagger, increased chance to dismember on limbs hit.
 > Custom Sounds (By Navarro)
 > Comprehensive Ammo System. (Includes dynamic ammo-switching. Hotkey consumable will switch currently-equipped.)
 > Leveled-List integration.

Can be found on:
Spoiler:  
Show
 - Vendors
 - Gunners, at Lv. 45.
 - Brotherhood of Steel, at Lv. 45.
 - Trappers, at Lv. 50
 - Minutemen, at Lv. 50.
 - Operators, Immediately
 - Legendary Loot Pool, Lv. 50
 - At Military Bases: National Training Yard, Fort Hagen, Fort Independence (Castle), Fort Strong
 - Enclave Power-Armored Troopers and Crates (Remnants Patch)


Compatibility:

 > Patch for WOS - Will use WOS ammo-switch, naming convention, and uses Perception as damage bonus. Innate Ammo-System be usable despite not using WOS' Ammo-System, but has a patch for it.
 > Patch for Munitions - Will use Munitions 20mm Autocannon record, and disable other ammos besides Synth-Relay, and the two Nukes. Will rename, and change the casing.
 > Patch for Enclave Remnants - Injected on Weapon Crates, but directly edited into the Tesla Cannon Leveled-List, this is because Big-Gun Enclave-Troopers directly references this, and it doesn't seem like the LL Record do anything else but to be used by the Enclave Troopers.

Legendaries and Uniques:

 > Telefrag Rifle - "That is not dead which can eternal lie, and with strange aeons even death may die." -- A specialized anti-tank rifle that fires Synth-Relay Grenades, sold by the Institute.
 > Whalegun - "From hell's heart I stab at thee!" -- An explosive Anti-Tank Rifle used by the Martyr, atop the Citadel Sentinel Site.
 > Harkonnen III - "Bitches loves cannons!" -- An Anti-Midian Rifle sold by Tinker Tom.
 > C115 Eraser - "To whom it may concern..." -- A mystical Anti-Tank Rifle, left behind in the Grandchester Mansion.
 > Enola Gay - "I like Big Bombs and I cannot lie!..." -- A hand-held Atomic Cannon, found within Fort Strong.

Notes:

 > Within QASmoke (go to console and type "coc qasmoke" and enter), there is a chest that has all of the legendaries, weapons, and ammo of this mod, for use of debugging purposes, and ease of featuring.
 > Dismemberment System might not work with custom body-bases like CBBE. I think it depends if modders chose to integrate dismemberment like that.
 > Iron Sights are misaligned. They are usable, but they aren't that accurate.