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NanoArmor 2.1, by Vasstek, is one of my favorite armor mods, but it has always bothered me that the crafting recipe doesn't distinguish between light, medium, and heavy variants, resulting in mixed pieces. Given the component requirements, crafting a complete set is very expensive, and this is only compounded by the fact that you never know how many pieces you're going to have to craft before you get the type you want. Nano Armor Crafting Fix remedies this as follows:
All pieces have their own recipes, so you will be able to pick the type (light/medium/heavy) you want. No more random selection.
Crafting remains at the chemistry station, but it is moved out of the "Utility" section and into its own category, called "Nano Armor" (see screen shots).
Compatibility This mod should be compatible with anything that doesn't alter the Nano Armor records.