About this mod
Adds the DMR-14 (based on the Springfield Armory M14) from Black Ops: Cold War into Fallout 4! Comes in two esp forms depending on what you're looking for.
- Requirements
- Permissions and credits
- Changelogs
- Donations
"Semi-auto tactical rifle. Increased fire rate with minimal recoil. Maintains reliable damage over longer range encounters." - In-game description
About:
The DMR-14, a somewhat fictionalized adaptation of the M14, added into Fallout 4, straight from Black Ops Cold War. Features actual proper M14 animations, stocks, optics, muzzles, barrels, etc. Comes with two separate ESPs as detailed further down so that you can fully pick your experience.
Vanilla ESP:
>Features a cut down suite of attachments compared to the COD ESP
>Full suite of vanilla style receivers
>4 Stocks
>4 Barrels
>4 Muzzles
>5 Magazines (slightly tweaked from their COD capacities)
>All 13 sights available for the gun
>Leveled list injection starting at Level 15
>Much more attention was paid to balance in this ESP. Recommended for people who like to keep things relatively vanilla
COD ESP:
>Features (almost) all of the attachments present in BOCW
>Full suite of vanilla-esque receivers
>7 Stocks
>7 Barrels
>7 Muzzles
>5 Magazines (more or less in line with COD's capacities)
>All 13 sights available for the gun
>Craft at the chem bench
>Balance was not the primary consideration for this ESP. Recommended for people who like to balance on their own or who don't care much about it.
Requirements:
>Tactical Reload
>Toppings Framework
Q: "This isn't realistic in the slightest"
A: Cry about it.
Q: "This isn't lore friendly"
A: Reddit is down the hall and to the left.
Q: "Why did you make this require TR???? How can you sleep at night????"
A: TR is a great mod. Install Merged Root Behavior or patch it out yourself, this mod will require it.
Q: “bethesda le bad, modder le good”
A: Reddit is down the hall and to the left.
Q: "Why would you port COD assets??? You're just using low effort slop!"
A: If you don't like the food, don't eat it.
Q: Can I translate this mod?
A: Sure!
Q: Can I patch out TR from this mod?
A: Sure!
Q: Can I patch this for another ammo mod or my favorite overhaul?
A: Sure!
Known Issues:
>Third person anims are a little screwy, it's being worked on
>Some clipping on some mags, not much I can do about it
Credits:
Thanks to everyone who helped me out with this!
All credit and copyright goes to Activision and its respective companies. Credits to the Infinity Ward and Sledgehammer Games teams that bring these games to life.
Diakyuto - Balance templates, balance help, guidance, and just generally being a great person to learn from
GRY2048 - general guidance and screenshots
jkruse05 - suffering with me through subgraphs and being a guiding hand
LordGONK6915 - screenshots
OpheliaNeoma - the framework for the thermal scope, as well as making their work open source
PanzerKaii - helping with the assets, porting the animations, teaching me the process, and letting me annoy him
iamtenspeed - screenshots