About this mod
Turns 6 unremarkable vanilla locations into proper dungeons!
- Requirements
- Permissions and credits
-
Translations
- Italian
- German
- Changelogs
- Donations
Requires both Far Harbor and Nuka-World, along with the shared assets.
Features:
- 6 new interiors for base game locations that did not previously have one.
- Designed to be lore friendly and atmospheric.
- Balanced loot for both "normal" and Survival play.
- Journals, terminal entries and other stories scattered in each location.
- A two-part miscellaneous quest that takes you to the depths of the Glowing Sea.
- A highly modified (and deadly) Gauss Rifle as a reward for completing the quest.
- Enemies and some loot will level with the player character.
- Highly compatible, and will not break precombines/previs.
- All locations outside of Glowing Sea can be targets for radiant quests and/or miscellaneous objectives.
Campus Law Office
Despite it's proximity to the Brotherhood in Cambridge Police Station, a group of raiders has set up shop in this old office building. You could go in and get a five-finger discount for everything they've pilfered so far.
Glowing Hollow
(replaces Vertibird Wreckage map marker)
Turns out that the crashed Vertibird within the Glowing Sea is a relatively recent arrival, and whatever it was looking for is buried under two centuries worth of ash and debris. Still, what could possibly be worth the immense risk?
Postal Square Station
(replaces Postal Square map marker)
Gunners recently unearthed the entrance to the long-buried subway station, but things didn't go as planned and now they're just waiting for help. Why don't you go in and show them how it's done?
Decrepit Factory
A large high-tech manufacturing plant has survived partially to this day, despite being very close to ground zero of a massive nuclear blast. Essentially forgotten, this gloomy factory could still contain something valuable...
Decayed Reactor Site
This heavily damaged nuclear plant is one of the main reasons why Glowing Sea remains as radioactive as it is. The Children of Atom consider it holy; the few others that know of it consider it a special kind of death trap. And they are right: the ubiquitous radiation not only poses a serious risk, but it also gives the resident ferals a substantial defensive advantage. Be ready for a challenge if you plan to venture deeper into this irradiated hellhole!
Relay Tower 0MC-810
Very few know that this relay tower is actually part of an underground structure. Although the complex was never finished, the local pests have found it to be an excellent home.
Special Thanks
Steven Rigsby for voice acting in this mod (profile|website)
Seddo4494 for his incredibly helpful Creation Kit tutorials
Glitchfinder for publishing his discovery of an unused radio station
Check out my other mods here.