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This mod adds craftable shipments, containing the components for certain recipes and building plans. The shipments can be crafted at a City Planner's Desk, under "Resource Shipments", and they cost the same components as they contain.
These shipments were generated using an xEdit script, which you can find under Optional Files.
Shipments
The following shipments are included:
Building Shipment: Caravan Services
Building Shipment: Basic Power Plant
Building Shipment: Basic Water Plant
Construction Shipment: Basic Communications Relay
Construction Shipment: Makeshift Watchtower
Construction Shipment: Machinegun Turret
Construction Shipment: Generator - Small
Construction Shipment: Recruitment Radio Beacon
The ones starting with "Building Shipment" are for plots, they contain resources for building the corresponding building plans. The others are for regular Workshop Mode constructibles (with "Basic Communications Relay" and "Makeshift Watchtower" being only available in Territories).
Script
You need both "Make Shipment From COBJ or ARMO.pas" and "praUtil.pas". If you have a copy of the latter already, you probably don't need to replace it. To use the script, run it on either a Constructible Object or an Armor with the script "SimSettlementsV2:Armors:BuildingClass". You will be asked for a target file. The constants at the top of the script can be used for some basic configuration.