About this video
The concept of this is all by i_code_i. He showed me how to make it possible in the Behaviors and has allowed me to release this as a framework. All credit to him.
The combat shotgun and rifle animations are by WarDaddy.
This is a framework for a second reload for when your mag is not empty. I'm planning on adding this for all the Vanilla weapons where applicable. It's 1st person only as creating all the 3rd person animations is more work than I want to do on it.
So far I've created the animations for:
- Deliverer
- 10mm
- Hunting Rifle
- Combat Shotgun / Rifle
- Luger (mod weapon)
It is really simple to add modded weapons to the framework which is just an esm file. All you have to do is make sure the subgraph is using the default GunBehavior, add a keyword to the weapon and add the animation file. There's no script.
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