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eggsontoast

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0eggsontoast0

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About this mod

Overhauled vanilla scopes with added reticles and zooms just to freshen until see through scopes is patched in.

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Made this mainly as FL doesn't have see through scopes working correctly yet and this will tide us over. Then i got a bit more OCD and just did the lot plus the recon scope as its always annoyed me the visual was rectangular even though the scope lens is square.

ULTRAWIDE USERS - install this for compatibility Ultrawide Interface Mod

If you would like the option to choose your reticle per scope on any gun you can use - Scope Overlay Selection

(Note on the above - due to the way the scopemenu references scripts the names for the overlays are still default. I will try to update the images with what each corresponds to at some point)

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What this does -

Improves lines and visibility of vanilla variants that have been used.
Adds new recticles
Removes Hold Breath message
Splits zoom levels for different weapons, this is based on effective range (Example Combat Rifle is now 2x 3x 5x / Hunting rifle is 4x 6x 15x)
Night Vision rework option
Recon Vision rework option
Created square overlay for Recon Scopes
Removed black from edges and created scope type circle
Added focus blur to normal scopes
Added scratched lens overlay option for normal scopes (Doesn't effect Recon)
Fixed some weird zooms with fallout london scopes and included these in the zoom level adjustments.

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Only a little way through my playthrough so only a couple of screenshots not for other guns. Will update as i go or add your own!

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4 different versions choose one on the files page.

Vanilla Nightvision and Recon Scope colours with clear lens on normal scopes

Vanilla Nightvision and Recon Scope colours with dusty / scratched lens visual on normal scopes

White Phosphorus / MW19 style Nightvision and Orange tint Recon Scope colours with clear lens on normal scopes

White Phosphorus / MW19 style Nightvision and Orange tint Recon Scope colours with dusty / scratched lens visual on normal scopes

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Enjoy!