now with ultrawide! repair without inspecting. shows %HP, max HP, durability. clearer crafting filters. toggle show/hide all menus while modding.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
AniDavino, for creating the mod I love so much NeoSphere, for his work on ultrawide mod
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Changelogs
Version 1.0.13
works for season 18
support for ultrawide 21:9 32:9
Version 1.0.12
works for 30 july 2024 hotfix
items with CND bar will now show their current HP, max HP, and durability (if non-consumables)
consumables with time limited buff will now show their expiry
repair kit can now be used in workbench without inspecting the item first
Version 1.0.11
items with max CND bars (usually food/ammo) will now show the current health in %
Version 1.0.10
updated to season 17
Version 1.0.9
reapplied mod to fresh examinemenu.swf from the update
Version 1.0.8
usable with Version 1.7.10.12
Version 1.0.7
hide legendary/item effect as well when hide UI is active
Version 1.0.6
mod is alive
Version 1.0.5
renamed mod
gave show/hide UI a button
changed how repair button shows up
fixed X to work when pressed
Version 1.0.4
added a CLICK ONLY button to mod slot and mod menu to toggle display of UI
Version 1.0.3a
renamed show learnt craftable to show all craftable
Version 1.0.3
change toggle crafting and toggle unlocked button text
Version 1.0.2
added Len(#) to ItemCard_ItemHealthEntry
Version 1.0.1
fixed an text error that resulted in levels prefixed with $$
Version 1.0.0
Initial release. works as of patch 46/season 14 (22 aug 2023)
formerly known as workbench quick repair
started out based on the mod workbench quick fix by AniDavino, this mod does what the original mod does, but updated to the latest interface for season 19 (03 Dec, 2024) and with other QOL improvements.
low on resources? quantify that CND meter! lost on toggles? wonder no more! see your PA in all of its glory in the workbench! press G! now with ultrawide support!
updates 1.0.14 updated to season 19 attempted to fix hudmessage
Compatibility the mod modifies examinemenu.swf while the mod does not work with some workbench menu moving mods, there is inbuilt function to hide all the menus instead on all workbenches.
Technical Logs
Spoiler:
Show
1.0.1 the mod introduces 2 new buttons (inspectbutton, repairbutton) the mod removes 1 button (inspectrepairbutton) the mod removes all mention and function of the inspectrepairbutton
inspect button is defaulted to X, with its displayname set as "inspect" the mod introduces 1 new function (oninspect) to handle events triggered from inspectbutton (pressing X or clicking on the word)
oninspect function allows the user to inspect the highlighted item
repair button is defaulted to T, with its displayname set as "repair" repairbutton triggers the existing onWorkbenchRepair function to handle events from repairbutton (pressing T or clicking on the word)
1.0.3a checks ConditionMeter_mc.currentFrame for how long the CND bar is, and appends the result to Label_tf renamed FilterCraftableButton's ButtonText to SHOW ALL CRAFTABLES by default. toggle it to change its text to SHOW AVAIL CRAFTABLES renamed FilterAtxButton's ButtonText to LEARNT PLANS by default. toggle it to change its text to ALL PLANS their functions are not impacted
1.0.4 added a click-only button to show or hide the UI to ModSlotButtonHints and ModsListHints hideUIButton, when active, will hide all the menus and disable all keyboard inputs except ESC it is still possible to click on the other buttons to execute their function but this will break the UI it is currently not possible to assign any keyboard/controller input for hideUIButton
1.0.5 assigned hideUIButton a button G made hideUIButton flash when its activated made T)Repair show as disabled when item does not need repair, shows as enabled when item can be repaired, disappears when item cannot be repaired made X)Tag for Search work with the X key on KB
1.0.7 hideUIButton now also hides LegendaryItemDescription_tf
1.0.11 calculates current HP as a percentage for items at frame 100 on ConditionMeter_mc, then appends the result to Label_tf
1.0.12 appended duration to Value_tf in timedentry changed result of HP calculations in itemhealthentry to output as text. use result from itemhealthentry to fill itemstandardentry. add itemstandardentry to itemcard after itemhealthentry. changed repairbutton to be handled by onTRepair. onTRepair checks repairbutton.buttontext to determine if it should apply workbench repair or repair kit repair
1.0.13 updated to season 18 took the ultrawide mod from NeoSphere, and put the scripts for 1.0.13 into it.
1.0.14 updated to season 19 added showhudmessage to G) hide UI
Dev Note
Donations if you like what I do and willingly want to support me further, come join me in game on PC! :) currently looking for plans from meat week, T-60 BOS Initiate paint plan, red asylum dress, enclave plasma mods, fasnacht masks