About this mod
for herbivore? for carnivore? this energy ammo? ask no more
2.0.0b 中文 華文 測試版
- Permissions and credits
- Changelogs
inspired in both files are the following mods:
Root's Sorting and Tagging
Quizzless Apalachia
Plan Naming and Workshop Placeables Fixes - Compatibility Edition
please use the main file if you are not using any other renaming mods.
please use the update file to merge your translation in data/string folder otherwise.
You will need xTranslator to do the merging. instructions can be found in my article, or you can send me a comment for help.
please note my translations are only in English.
changelog:
2.0.0 (beta)
added some support for the chinese languages.
1.5.9
tagged challenges.
tagged quest objectives.
added answers to other quiz and exams
Global Terms
# - Dev Room/Legacy
$$$ - you wished upon Eternity and the abyss stared back. one random spawn per server
$$ - you're a timelord. pick it up immediately. one random spawn per player
$ - Has high value. 666 luck and timely needed to get these items. e.g. regional quest rewards, respawnable random spawns
% - Has value. 66 luck and timely is required to get these items e.g seasonal event items, traveling vendorbot, respawnable fixed spawns
& - Untradeable/Character bound
; - Costumes
Q - Quest Item. mostly not tradable
Consumables
= - pre-war
- - will spoil
+ - does not spoil
@ - damage buff. str, melee etc.
! - experience buff. more xp or more int
* - Atom shop exclusive
C - will be buffed by Carnivore mutation
Meat - raw meats. nullified by Herbivore mutation
Egg - raw meat that are also eggs. nullified by Herbivore mutation
H - will be buffed by Herbivore mutation
Herb - raw plants. not nullified by Carnivore mutation
Flower - herbs that are considered flowers by Chloe of Berkeley
Fruit - raw fruits. not nullified by Carnivore mutation
Veg - raw vegetables. nullified by Carnivore mutation
Fungus - raw fungus. not nullified by Carnivore mutation
Food - Fills hunger. considered Cooked for SCORE
Drink - Fills thirst. considered Cooked for SCORE
Tasty - not considered Cooked
Alcohol - Drinks that are considered alcohol. buffed by party boy
Soda - nuka cola drinks. buffed by cola nut
Candy - considered Candy for SCORE
Pie - considered Cakes or Pies for SCORE
Water - considered Water for SCORE
Raw - its raw! or none of the above applies
Chem - chems that causes addiction
Aid - chems that do not cause addiction
Aid+ - Seasonal consumables
Book - magazines. buffed by Curator
Bobblehead - bobbleheads. buffed by Curator
Flux - crafting components for flux
note: ionized meat and moldy food are marked for spoiling in the files. they don't as of now.
note2: gulper innards and gulper slurry are intended to be sorted to the top. a player can amass lots easily during moonshine jamboree, and crafting them nets a lot of xp. after that they all look so slimy and useless for anything other than
Weapons
= - Unique/once per play through
Bladed - Bladed weapons
Sword - Bladed weapons and are Sword
Melee1H - paddleball. its not a melee. its not a gun. its a Melee1H
1Hand - just a 1 handed melee
2Hand - just a 2 handed melee
Blunt - Blunt weapons
Hammer - Blunt weapons that are Hammer
Improvised - improvised melee weapons
Unarmed - Melee that are unarmed
Grenade - Throwing weapon. is lobbed explosive
Mine - Throwing weapon. is planted explosive
Thrown - Throwing weapon. not explosive
Energy - Buffed by science perk cards
Fool - Officer I am not holding a weapon!
Armor/Apparels
= - Unique/once per play through
Body - armor and apparels that takes up more than their own slot, like cave diving suit
Jewel - wedding rings. Apparels that goes on a finger
Neck - collars. Apparels that goes on a neck
Underarmor - apparel that goes under the armor instead of over it
Headwear - apparels that's considered Headwear for SCORE
Helmet - apparels that are also considered Helmet for SCORE
Fasnacht - apparels that are also considered Fasnacht for challenges, but might not say so in their names
Fedora - apparels that are considered Fedora for challenges
Responder - apparels that are considered Responder for challenges
Paramedic - apparels that are considered Paramedic for challenges
Fireman - apparels that are considered Fireman for challenges
Asylum - apparels that are considered Asylum for challenges
Formal - apparels that are considered Formal for challenges
Ammo
E - Energy. weight reduced by Batteries Not Included
B - Ballistic. weight reduced by Bandolier
O - Ordnance. weight reduced by Ordnance Express
Core - can't go into ammo box because reasons
Junks
/Junk - pre-war or clean Junks
'Junk - teddy bears
,Junk - mr. fuzzy plushies
_[Junk] - board games
Renames
P - Prime
SMG - submachine gun
BP - black powder
AGL - auto grenade launcher
M79 - M79 grenade launcher
enc. Plasma - Enclave Plasma
Ultra - Ultracite
GP - Gatling Plasma
HMG - .50 Cal Machine Gun
LMG - light machine gun
SS - Secret Service
LL/RL/LA/RA - limb armor
special thanks to rootpath13, Ckaustro and iX1805, Ulithium_Dragon. they are the original creators of their mods.
I merely took what they started and continued with it.
thanks to McGuffin, for creating xTranslator. really helped a lot in maintaining this mod. love the new keyword search function.
many thanks to mrs.blobby and zeekx for helping me to understand how the game determines what's what.