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hiimzech

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hiimzech

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About this mod

for herbivore? for carnivore? this energy ammo? ask no more
2.0.0b 中文 華文 測試版

Permissions and credits
Changelogs
based off root's sorting and tagging and Plan Naming and Workshop Placeables Fixes, I have compiled and updated their translation to season 18 (3 Sep 2024) and added a few tags to help clear the rad about compatibilities.

inspired in both files are the following mods:
Root's Sorting and Tagging
Quizzless Apalachia
Plan Naming and Workshop Placeables Fixes - Compatibility Edition

please use the main file if you are not using any other renaming mods.

please use the update file to merge your translation in data/string folder otherwise.
You will need xTranslator to do the merging. instructions can be found in my article, or you can send me a comment for help.

please note my translations are only in English.

changelog:
2.0.0 (beta)
added some support for the chinese languages.

1.5.9
tagged challenges.
tagged quest objectives.
added answers to other quiz and exams

Global Terms
# - Dev Room/Legacy
$$$ - you wished upon Eternity and the abyss stared back. one random spawn per server
$$ - you're a timelord. pick it up immediately. one random spawn per player
$ - Has high value. 666 luck and timely needed to get these items. e.g. regional quest rewards, respawnable random spawns
% - Has value. 66 luck and timely is required to get these items e.g seasonal event items, traveling vendorbot, respawnable fixed spawns
& - Untradeable/Character bound
; - Costumes
Q - Quest Item. mostly not tradable


Consumables
= - pre-war
- - will spoil
+ - does not spoil
@ - damage buff. str, melee etc.
! - experience buff. more xp or more int
* - Atom shop exclusive

C - will be buffed by Carnivore mutation
Meat - raw meats. nullified by Herbivore mutation
Egg - raw meat that are also eggs. nullified by Herbivore mutation

H - will be buffed by Herbivore mutation
Herb - raw plants. not nullified by Carnivore mutation
Flower - herbs that are considered flowers by Chloe of Berkeley
Fruit - raw fruits. not nullified by Carnivore mutation

Veg - raw vegetables. nullified by Carnivore mutation
Fungus - raw fungus. not nullified by Carnivore mutation

Food - Fills hunger. considered Cooked for SCORE
Drink - Fills thirst. considered Cooked for SCORE
Tasty - not considered Cooked
Alcohol - Drinks that are considered alcohol. buffed by party boy
Soda - nuka cola drinks. buffed by cola nut
Candy - considered Candy for SCORE
Pie - considered Cakes or Pies for SCORE
Water - considered Water for SCORE

Raw - its raw! or none of the above applies


Chem - chems that causes addiction
Aid - chems that do not cause addiction
Aid+ - Seasonal consumables
Book - magazines. buffed by Curator
Bobblehead - bobbleheads. buffed by Curator
Flux - crafting components for flux

note: ionized meat and moldy food are marked for spoiling in the files. they don't as of now.
note2: gulper innards and gulper slurry are intended to be sorted to the top. a player can amass lots easily during moonshine jamboree, and crafting them nets a lot of xp. after that they all look so slimy and useless for anything other than moonshine drop pile.

Weapons
= - Unique/once per play through
Bladed - Bladed weapons
Sword - Bladed weapons and are Sword
Melee1H - paddleball. its not a melee. its not a gun. its a Melee1H
1Hand - just a 1 handed melee
2Hand - just a 2 handed melee
Blunt - Blunt weapons
Hammer - Blunt weapons that are Hammer
Improvised - improvised melee weapons
Unarmed - Melee that are unarmed
Grenade - Throwing weapon. is lobbed explosive
Mine - Throwing weapon. is planted explosive
Thrown - Throwing weapon. not explosive
Energy - Buffed by science perk cards
Fool - Officer I am not holding a weapon!


Armor/Apparels
= - Unique/once per play through
Body - armor and apparels that takes up more than their own slot, like cave diving suit
Jewel - wedding rings. Apparels that goes on a finger
Neck - collars. Apparels that goes on a neck
Underarmor - apparel that goes under the armor instead of over it
Headwear - apparels that's considered Headwear for SCORE
Helmet - apparels that are also considered Helmet for SCORE

Fasnacht - apparels that are also considered Fasnacht for challenges, but might not say so in their names
Fedora - apparels that are considered Fedora for challenges
Responder - apparels that are considered Responder for challenges
Paramedic - apparels that are considered Paramedic for challenges
Fireman - apparels that are considered Fireman for challenges
Asylum - apparels that are considered Asylum for challenges
Formal - apparels that are considered Formal for challenges


Ammo
E - Energy. weight reduced by Batteries Not Included
B - Ballistic. weight reduced by Bandolier
O - Ordnance. weight reduced by Ordnance Express
Core - can't go into ammo box because reasons

Junks
/Junk - pre-war or clean Junks
'Junk - teddy bears
,Junk - mr. fuzzy plushies
_[Junk] - board games


Renames
P - Prime
SMG - submachine gun
BP - black powder
AGL - auto grenade launcher
M79 - M79 grenade launcher
enc. Plasma - Enclave Plasma
Ultra - Ultracite
GP - Gatling Plasma
HMG - .50 Cal Machine Gun
LMG - light machine gun
SS - Secret Service
LL/RL/LA/RA - limb armor


special thanks to rootpath13, Ckaustro and iX1805, Ulithium_Dragon. they are the original creators of their mods.
I merely took what they started and continued with it.
thanks to McGuffin, for creating xTranslator. really helped a lot in maintaining this mod. love the new keyword search function.
many thanks to mrs.blobby and zeekx for helping me to understand how the game determines what's what.