About this mod
Simple customizable widget to show all players on current server
- Permissions and credits
- Changelogs
- Donations
Improved Social Menu - Fixes friend selection switching when trying to join world. Removes blue text shadow, teams popup and team creation delay. Adds friends count and Character name.
Custom Radios (Stations) - Make your own song playlists without issues like hosts talking, songs cutting short, or silent parts... Includes Diamond City Radio and Appalachia no ads
HUD Challenges and Events - Simple customizable widget to show challenges and currently active events/caravans on HUD
BuffsMeter - Active Effects on HUD - Simple customizable widget to show active effects / buffs on HUD
Improved Workbench, Crafting, Examine, Inspect Menu - Improved Quantity Menu Input. Set Default Quantity Value. Quick Repair Button in Workbench. Show Durability and Condition. Examine Menu Repair Kit.
Invent O Matic Stash (Unofficial) Update - Write inventory to file. Bulk scrap weapon/armor. Mass transfer. Filter area loot. Mass buy/sell to vendors. Auto assign to freezer/camp objects. Item Protection... AND MUCH MORE
Invent O Matic Pipboy (Unofficial) Update - Switch armor sets - Use your buffs - Drop your excess junk - all with a single key press. Drop item protection.
Instant Expedition Rewards - Displays all quests and rewards at once, not one by one
Instant Daily Op Rewards - Displays all rewards at once, not one by one
INVESTIGATED - FOR NOW JUST DISABLE ONE OF THEM. MY APOLOGIES, NO IDEA WHAT IS CAUSING IT...
--- SHOULD BE FIXED IN VERSION 1.0.8, BUFFS METER 1.0.8 AND HUD CHALLENGES 1.0.1 ---
Installation
Via mod manager: NOT SUPPORTED, IF YOUR MOD IS NOT LOADING THIS IS MOST LIKELY THE CAUSE, DON'T ASK FOR ASSISTANCE IF YOU INSTALLED WITH MOD MANAGER
Known issues with mod managers:
Mods not working at all (even with no other mods loaded) - repacked (or bundled) with wrong settings
Mods not applying config changes - old config file cached
If you still insist on installing with mod manager, this step is also required:
Follow one of the Options in step 3 of manual installation
or
Manually:
- Download and extract ba2 and config files to Fallout 76 Data folder (e.g. "\SteamLibrary\steamapps\common\Fallout76\Data\")
- Add HUDPlayerList.ba2 to your load order (sResourceIndexFileList) in Project76Custom.ini or Fallout76Custom.ini ("C:\Users\%username%\Documents\My Games\Fallout 76\"):
[Archive]
sResourceIndexFileList=other mods here, HUDPlayerList.ba2 - [Option 1] If using TextChat mod:
- Make sure HUDPlayerList.ba2 is loaded before ChatMod.ba2 in sResourceIndexFileList (ChatMod last):
sResourceIndexFileList=HUDPlayerList.ba2, ChatMod.ba2 - Add HUDPlayerList to hudModList in Data\configuration\chatmod.ini (NOT IN hudmodlist.json, THAT FILE IS OBSOLETE):
[hudModListSettings] hudModList=PLMHudMenu, ImprovedHealthBars, CustomCrosshair, CompatibleShowHealthRedux, HUDEditor, VendorLog, StatsMeter, BuffsMeter, HUDPlayerList
- Make sure HUDPlayerList.ba2 is loaded before ChatMod.ba2 in sResourceIndexFileList (ChatMod last):
- [Option 2] If not using TextChat but using other HUD mods that use hudmodloader.ini (like BuffsMeter, StatsMeter, DPS Meter, VendorLog):
- Add HUDPlayerList to Data\hudmodloader.ini list in new line and save
- Add HUDPlayerList to Data\hudmodloader.ini list in new line and save
- [Option 3]
If not using any HUD mods(No longer needed, hudmodloader.ini file is included in main download):Extract OPTIONAL-hudmodloader.ini to Data folder and rename it to hudmodloader.ini
Limitation
Player data is fetched from map data and public teams data so if player without team or in private team is in stealth or in an expedition area, it will not show them on the list.
Compatibility
Compatible with TextChat and should be compatible with any other HUD mod - see Instalation.
Tested working with: Text Chat, BuffsMeter, Perk Loadout Manager, Stats Meter, Vendor Log, HudEditor, Improved Health Bars (see image)
Should be compatible with all other non-HUD mods
Customization
Config file is HUDPlayerList.json in Fallout76\Data directory.
For editing config I recommend using Notepad++ which has implemented validation: select Language > JSON5
Otherwise any text editor will work, to check validity of config file after change, you can use websites like https://codebeautify.org/json5-validator
Comments are supported only in json5 so use specifically JSON5 validation, otherwise it will show as errors found in file.
Config file will be read every 10 seconds, if any changes are made to it they will be applied - no need to restart the game.
Listed below are all options for customization; Widget Settings and Player Display Settings.
Widget Settings
x - horizontal position of widget (default: 0 = left side of screen)
y - vertical position of widget (default: 0 = top of screen)
anchor : top/bottom - widget alignment in regards to y value; if anchor is "bottom" y will be the bottom coordinate of widget (default: top) (Update 1.0.8)
ySpacing - vertical spacing between player names; negative value means more compact (default: 0)
width - width of widget (default: 250)
textSize - font size (default: 18)
textFont - text font, there's a list of working fonts in config file (default: "$ChowderHead")
textAlign : left/center/right - text alignment (default: "left")
textColor - text color, either numerical value or hex value in quotation marks (default: "0xffffff")
textShadow : true/false - show text shadow, easier to see text if background is disabled (default: true) (Update 1.0.8)
background : true/false - show background (default: "true")
backgroundColor - either numerical value or hex value in quotation marks (default: "0x222222")
alpha - transparency of whole widget (text and background); 0.0 < value < 1.0 = semi-transparent, 1.0 = opaque (default: 1.0)
backgroundAlpha - background transparency; 0 = load default, 0.0 < value < 1.0 = semi-transparent, 1.0 = opaque (default: 0.5)
NOTE: HUD Opacity in settings can be changed so value of "alpha" can go over 1.0 (does not apply for "backgroundAlpha")
blendMode - background blend mode (default: "normal")
textBlendMode - text blend mode (default: "normal")
Blend modes: https://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/BlendMode.html
disableRealTimeEdit : true/false - disable automatic changes from config file that are done every 10 seconds (default: false) (Update 1.0.8)
Player Display Settings
refresh - time in milliseconds between data reloads/redraws (default: 1000)
format - format in which player data will be shown (default: "[{level}] {name} {bounty}")
Format accepts {name}, {level}, {type} and "formats" strings:
{bounty}, {isFriend}, {isTextChatUser}, {isHidden}, {PlayerLocal},
{PlayerRemote}, {MostWanted} {TeamLeader}, {TeamMember}
{bounty} accepts {caps} string
Another example from images: "{level} \t{name} {bounty}"
formats - custom formats to be used in "format" field, e.g. "bounty": "({caps}c)", "isHidden": "-.-"
sortBy - player sort mode: "default", "custom" or "property" (default: "default")
default: doesn't use sortOrder, lists latest players on bottom
custom: list players or types which will be shown on top
example sortOrder: ["MostWanted", "PlayerLocal", "TeamLeader", "TeamMember", "PlayerRemote"]
property: list property name(s) to sort by: name, level, type, bounty
example sortOrder: ["level, "name"]
sortOrder - list to use with sortBy modes "custom" or "property"
reverseSort - switch between ascending and descending sort
displayData - data to show in widget, each option can be listed multiple times. Data will be shown in order in which it is listed (top to botton)
Options:
"showVersion", "showHUDMode", "showElapsedTime", "showLastConfigUpdate", "showPlayerCount",
"showRenderTime" (Update 1.0.8)
"emptyspace:height" - e.g.: "emptyspace:5" empty space 5 pixels high (Update 1.0.2)
examples: "emptyspace:5", "emptyspace:-5"
"separator:height:color" - color can also be specified as any customColors value (Update 1.0.2)
examples: "separator:1:0xffffff", "separator:3:isFriend"
"text:color:textToDisplay" - color can also be specified as any customColors value, use /: to display colon (Update 1.0.4)
examples: "text:0xffffff:My custom text", "text:MostWanted:Bounty list"
"group:groupName" (Update 1.0.4)
group names: "PlayerLocal", "MostWanted", "isFriend", "isHidden", "TeamLeader", "TeamMember", "PlayerRemote"
examples: "group:MostWanted", "group:isFriend"
use "group:All" to display all non-grouped players
customColors - list of custom colors to use for specified data, e.g. "isServerFull": "0xff3333"
Options:
additionalData fields: "showVersion", "showHUDMode", "showElapsedTime", "showLastConfigUpdate", "showPlayerCount", "isServerFull"...
Player data: "isFriend", "isTextChatUser"
Player types: "PlayerLocal", "PlayerRemote", "MostWanted", "TeamLeader", "TeamMember"
"isHidden" - players that are part of public team but are not shown on map - they are in stealth or in an expedition area (Update 1.0.3)
- Any other string that can then be used for separator or text display options
Priority for applying color: Wanted > Friend > TextChat user > Type of player (local, remote, leader, member) / isHidden
hideTypes - list of player marker types to hide (players) from widget
Options: "PlayerLocal", "PlayerRemote", "MostWanted", "TeamLeader", "TeamMember"
hidePlayers - list of player names to hide from widget
NOTE: Not to be confused with isHidden player type - those are players whose marker on map is hidden (stealth or expedition area)
HUDModesState - "hidden" or "shown" - hide or show widget in HUDModes listed below, (default: hidden)
HUDModes - list of HUD Modes for HUDModesState
Options: "ActivateTypeMode", "All", "AutoVanity", "CampPlacement", "ContainerMode", "CrosshairAndActivateOnly",
"DeathRespawnMode", "DefaultScopeMenu", "DialogueMode", "EndOfMatch", "FurnitureEnterExit", "InsideMemory",
"InspectMode", "IronSights", "LegendaryPerksMode", "LockpickingMode", "MapMenu", "MessageMode", "MovementDisabled",
"NoHud", "PauseMode", "PerksMode", "Pipboy", "PowerArmor", "RadialMenu", "ScopeMenu", "SelfieMode", "SitWaitMode",
"SpectatorMode", "TerminalMode", "VATS", "VATSPlayback", "VertibirdMode", "WorkshopMode" */
"All" is default HUD mode (non-power armor), not all of them
Example of config file (HUDPlayerList.json):
{
"x": 1715,
"y": 360,
"ySpacing": -5,
"width": 200,
"textSize": 18,
"textFont": "$ChowderHead",
"textAlign": "right",
"textColor": "0xffffff",
"background": true,
"backgroundColor": "0x222222",
"alpha": 1.0,
"backgroundAlpha": 0.5,
"blendMode": "normal",
"textBlendMode": "normal",
"refresh": 1000,
"format": "{isHidden}{isFriend}{isTextChatUser} {name} {bounty}[{level}]",
"formats": {
"bounty": "({caps}c)",
"isHidden": "-.-",
"isFriend": "{F}",
"isTextChatUser": "{+}"
},
"sortBy": "property",
"sortOrder": [
"level",
"name"
],
"reverseSort": false,
"displayData": [
"showVersion",
"showHUDMode",
"showPlayerCount",
"group:PlayerLocal",
// BOUNTIES
//"text:MostWanted:Bounties",
"separator:1:MostWanted",
"group:MostWanted",
"separator:1:MostWanted",
// FRIENDS
"text:isFriend:{F} Friends/:",
"group:isFriend",
"separator:1:isFriend",
// TEXT CHAT USERS
//"text:isTextChatUser:{+} Text chat users",
//"group:isTextChatUser",
//"separator:1:isTextChatUser",
// TEAM MEMBERS
//"text:TeamMember:Team",
//"group:TeamLeader",
//"group:TeamMember",
//"separator:1:TeamMember",
// OTHER PLAYERS NOT IN GROUP
"group:All"
// MORE DATA CAN GO HERE BELOW PLAYER LIST (don't forget commas)
],
"customColors":{
"showVersion": "0xff2222",
"showHUDMode": "0xffffff",
"showElapsedTime": "0xffaacc",
"showLastConfigUpdate": "0x77eeff",
"showPlayerCount": "0x77ff77",
"isServerFull": "0xff3333",
"isFriend": "0x33ff33",
"isTextChatUser": "0x2299cc",
"isHidden": "0xaaaaff", // Player in expedition or stealth (while in public team)
"MostWanted": "0xff0000", // Wanted players
"PlayerLocal": "0xff33cc", // Your name color
"TeamLeader": "0xffbb00",
"TeamMember": "0xffff00"
},
"hideTypes": [
],
"hidePlayers": [
"player name 1",
"player name 2"
],
"HUDModesState": "hidden", /* Options: hidden, shown */
"HUDModes": [
"ContainerMode",
"DialogueMode",
"LegendaryPerksMode",
"#MapMenu",
"PauseMode",
"PerksMode",
"Pipboy",
"RadialMenu",
"SelfieMode",
"WorkshopMode"
]
}