Now piles of meat will appear instead of ash piles
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Changelogs
Version 2.0
Since the game cannot differentiate between what type of enemy you killed, I opted to use exploding heads from the bloody mess perk. For the plasma goo, I used the exploding supermutant head since they're both green. They're small enough to not look out of place when you turn a rad roach into an ash pile. In the original mod, the chunks that spawned were huge and looked like they could've came from Earl or a supermutant. In 2.0 it looks more natural, from killing a scorchbeast and seeing the chunks fall from the sky, to killing a rad roach, since the chunks are still a relative size. The only problem I've seen is that sometimes, the chunks fall through the floor. To circumvent the loss of loot that might occur. I've uploaded an optional update file that uses the bloody mess torso instead. Not as immersive, but at least less likely to lose loot.
Other mods are similar and replace ash piles but I liked how this turned out. Ashes are annoying to loot and this should fix that. Remember to add sResourceArchive2List=AshesToMeat.ba2 to your FalloutCustom.ini