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TheFoolTohru

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TheFoolTohru

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About this mod

Finally after 12 Years you can now play as whoever, and whenever you want with This Long Waited Party Editor!

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Its been 12 years since Final Fantasy XII came out. This game has changed my entire life with its Story, theme, and ESPECIALLY! The Magnificent Characters. And how long i have wanted to play as everyone in the Game. And now with this Mod you can! Thanks goes out toWatafuzz on Steam for spitting me same Knowlege on how to change The Models, and Vaan on Steam for telling me how to learn how to make a GUI Interface Mod. And this is my First Mod I ever Made. I may do more in the Future if i feel Motivated to do so. But here are the Instructions on how to use my Mods its very Simple ad Clean (Kingdom Hearts Reference by the way).

Big Update:


I just found out why everyone except me has been having issues...Thanks to Raiden Ripper. I Apologize to everybody for my Mistake! The Reason why it has been issues working for everyone was because i remebered i downloaded someone's battle_pack.bin, and i been using it ever since not knowing it was not Us Language, and the Addresses were different. I wrote the code for the character replacements at Offset addresses for that current modified bin. It was working for me, but for y'all addresses it was in the Wrong Place! Thats why i was Confused for the Longest! I am so sorry everyone and i will rewrite all the code now and post a new version of My Editor on Nexus Tonight! That just goes to show never download someone's battle_pack.bin! Just use my Editor to do it Safe, and Soundly! Thanks to Raiden Ripper to telling thats the reason my Language was in Gibberish because i was still using someone else's Modified battle_pack.bin! So swapped it for my Back-Up Vbf, and checked the battle_pack.bin and i saw that the Offset Addresses that i wrote the Character code too was way Different! And ps; I am not a Mean Person, Just Blunt, Honest, and Misunderstood so Forgive my ways. And i also just found out you have to write code for every Language also for it to work for other Languages Smh. That is too much work right now to do. So it only Works for Us Languages right now.

Changelog for Version 1.3:


- All Character Model Offset Addresses have been Corrected, and Rewrote to the right Locations. So now everybody should be able to use it Now. 
- Elza Replaces Fran instead of Ashe now, so Elza, Penelo, and Ashe can be on the Same Team now. (The 3 Sexiest Humes in the Game am i Right?)
- Character Model (Which include Animations, and Sounds) swaps have been tweaked to be able to have Monsters in a 3 Main Character Team + 1 Guest to have Baknamy (Vaan), Urutan Yensa (Ashe), Zombie Warlock (Balthier), and Skeleton Crusader (Reddas (Guest)) Together like having 4 Judges at once (Judge Gabranth (Vaan), Judge Drace (Penelo), Judge Bergan (Fran), Judge Ghis (Amalia (Guest)) Judge Zargabaath (Lamont (Guest)), 4 Imperials Judge Hausen (Reks) Imperial Soldier (Basch (Dark Suit) (Guest) Imperial Hoplite (Ashe ) Imperial Magus (Basch) Imperial Pilot (Basch (Shirtless) (Guest)) Imperial Beastmaster (Penelo) at once, and 4 Resistance Soldiers Monid (Vaan) Resistance Soldier (Basch  (Shirtless) (Guest)) Bansat (Balthier) High War Chief Supinelu (Penelo) Pirate (Lamont) (Guest)) and Krjn (Amalia) (Guest)) at Once.
- Now works for Us Lanuguages Only Currently.
- To Get Enemy Weapons use My Party Editor and Enemy Only Weapons and Off Hand Weapons Cheat Table
- To Edit Enemy Weapon Stats, and more use Raiden Ripper's Zodiac Age Equipment Editor 


1. Download Vaan's Vbf Browser. You can't extract, or Inject anything without it.
2. Download The Party Editor Cheat Table, and Cheat engine. You need it to switch any character out on the Fly. Alos to give The Judges, and Bosses there Iconic, and Unique Equipment. Plus you need it for certain characters/monsters like Lord Vayne, Vayne Novus, and all other Humanoids/Monsters to fight with them Barehanded with this Code 14 12. Because jusst making them Unarmed will T-Stance Them.
3. Open Vaan's Vbf Browser and extract the ps2data Folder. The Changes you want to make are in the ps2data\image\ff12\test_battle\us\binaryfile Folder. The Battle_Pack.bin.
4. Open my Apllication and click on any image of any Character/MBoss/Monster you want and you will get a Prompt to open the Battle_Pack.bin. 
5. Once you click on the Battle_Pack.bin you will get a Prompt that your character has been changed for who you picked, and who it replaced. There is a text Docuement for the list included also.
6. Once you make the changes go pen Vaan's Vbf Browser agan if you closed it, and open the Vbf again and inject the Battle_Pack.bin in the Root of the Vbf where the ps2data folder shows. It has to betinjected there, and when you get asked to inject the whole folder say yes everytime, and choose the ps2data folder.
7. Wait for it to Inject successfully, then go Run the Game and you will see the Changes. You have to Inject the whole folder everytime you make changes but it is fast so its no issue only takes literally a mere seconds.
8. If you want to Revert the Main characters back to Normal just repeat the same steps, but click on the Main Characters/Guests buttons to revert them back to Normal, and inject the ps2data folder back in the Game.
9. I could not include every Monster in the Game on the Zodiac Party Editor because i did not have enough space, but i included a Tex Docuement of mostly all the Model Bytes, Map Locations, and even Unique Weapon codes for cheat engine to use Specificc/Required Weapons.
10. Tell everyone about this because i am sure everyone wanted this for 12 Years like me! And now a Dream will be Fulfilled!