a lore-friendly overhaul with 12 new jobs inspired by classic and modern final fantasy games. introduces jobs that fit familiar FF themes like Blue Mage, Bard, Ninja, and Warrior. completely revamps all aspects of character progression, gear, treasure, shops, and much more.
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File credits
Xeavin - the definitive wizard of all things FFXII modding. basically all parts of The Planetary Age were made possible by Xeavin's tools and knowledge. Planetary Age uses a fraction of his mods, but you should absolutely go check out his other stuff; he's added buckets and gobs of useful QoL features and documentation to FFXII.
FFGriever - again, nothing would have been possible without FFGriever cracking the game open with the External File Loader and LUA Loader. he's also helped encourage and inspire me along the way. i've been a fan ever since his translator tool allowed me to play IZJS over a decade ago. working with him in the FFXII discord has very much been like meeting a personal hero and role model.
Kule - for all custom assets in The Planetary Age, including the title screen, license board job icons, license chips for body armor. Kule is so passionate about UI and visual design; definitely check out his in-progress UI overhaul mod on Steam if you're interested in a really fresh and clean UI experience.
Ivo - for basically all aspects of redesigning item-acquisition in The Planetary Age, as well as playtesting and comprehensive and exhaustive feedback on all aspects of job design and balance. Ivo's my greatest treasure ever. <3
Akita - for always being a sounding board, a supportive friend, and helping test The Planetary Age. Akita's enthusiasm and collaboration always sparked my desire to push farther and make this mod better.
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