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Ersh Pumbo

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Ershin

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About this mod

Rewrite of the graphics pipeline to add native HDR output. NOT A RESHADE PRESET.

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This is NOT A RESHADE PRESET. The mod utilizes ReShade's addon system to rewrite the game's rendering, it is not an AutoHDR post process.

REQUIREMENTS:
A monitor or TV actually supporting real HDR output.


INSTALLATION:
Make sure you're not running the game in exclusive fullscreen mode.
Ensure the Gamma Correction in-game is set to 50 (System Configuration -> Display Settings -> Full Screen Mode Gamma Correction).
Install ReShade with addon support.
Place the renodx-ffxiv.addon64 file next to ReShade's dxgi.dll in the game's installation folder (FINAL FANTASY XIV - A Realm Reborn\game\)

A small additional menu will show up in ReShade's overlay that will let you change the settings.
The defaults are slightly tweaked to what I think is a nice improvement over vanilla. Feel free to experiment further.


COMPATIBILITY:
The mod is compatible with REST (ReshadeEffectShaderToggler).
The mod is not compatible with some ReShade post-process shaders that don't support HDR. This is not an issue with the mod but with the shaders, they were made purely with SDR in mind.
If you're using XIVLauncher: To have Dalamud's ImGui overlays display correctly, set ReShade handling mode in the Experimental tab in Dalamud settings to Hook ReShade::DXGISwapChain::OnPresent. Otherwise the overlays will look washed out.


SOURCE:
GitHub


CREDITS:
Ersh for creating the mod.
Pumbo / Filoppi for all the help with fixing up the shaders.
ShortFuse for RenoDX.
Maple for maintaining the mod, the modpage and screenshots.
Members of the HDR Den for testing the mod.