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File credits
Thank you to Cleteromagos for writing the original Max Stats FAQ on Gamefaqs.
And thank you to the Moogles and Mods community for providing so many amazing resources.
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In Final Fantasy IV, once a character reaches level 70, all subsequent levels up to 99 have randomized growths. For a power leveler or a perfectionist, this means resetting countless times in order to maximize stat growths. Some might argue that this is an essential part of grinding out the perfect game. I, however, find this grind tedious. Hence, this mod.
I've given each character their ideal stat growths post level 70. To do this, I've taken the best possible gains in each stat taken from their randomized growths and put them into one clean level up possibility. For some characters, this results in higher growths overall. For example, Dark Knight Cecil can now gain +3 strength, +2 agility and vitality, and +1 intelligence each level up.
As a side note, this also fixes Yang's lack of HP growth post level 60. Really, how this is still in FFIV these days is beyond me. As a bonus, I'm also giving Tellah MP growth after level 70, just in case you're dedicated enough to level him up that much.
I've consulted Cleteromagos's time-tested stat maxing guide on Gamefaqs for reference.
To install the mod:
1. Install Memoria. This mod is generally needed for any mod of this fashion for Final Fantasy Pixel Remaster series games. It's easy to find on this side. Here is the link: Memoria 2. Make sure your game assets have been extracted. Download the mod. 3. Navigate to the Master folder (/FINAL FANTASY IV PR/FINAL FANTASY IV_Data/StreamingAssets/Assets/GameAssets/Serial/Data/Master) 4. Back up the existing growth_curve.csv and replace it with this one. 5. Enjoy!