+ This update focuses up updating his hands/gloves to be more accurate to the original Kingdom Hearts design. (Image example)
+ Added fingerless gloves for Cloud's right hand.
+ Updated glove's leather color to be a brighter and more saturated brown.
+ Changed the forearm wrap to be a darker black.
Update 1.8
+ Fixed cape physics acting strangely while sprinting. The cape should behave much more smoothly in-general now.
+ Adjusted weight-painted for his pants and shoulder pad to clip less often.
+ Fixed issue with his golden finger armor clipping through his hand.
+ Added ability to use the Kingdom Heart Buster Sword over any weapon.
Update 1.6
+ Added No Wing - No Cape - No Leg Plates and Base Outfit options.
+ Improved weight-painting for his arms, belts, scarf, and chest-piece.
Update 1.2
+ No longer requires additional mods to work properly. If you have the Loveless mod in your mods folder please remove it for this mod to function as intended.
+ Added a 'No Cape No Wing' option.
+ Fixed outfit changing back to default after certain events or cutscenes.
+ Fixed position of the Buster Sword when stowed on Cloud's back.
+ Remastered Buster Sword wrap textures further.
+ Added physics to the loose fabric at the bottom of the Buster Sword.
Details:
Cloud as redesigned in Kingdom Hearts. His cape now features physics.
His sword is also mostly the original FFVII:R mesh, with the bandages adapted on top.
How to Install:
To install this mod, extract the .zip and place all 3 files into \FINAL FANTASY VII REBIRTH\End\Content\Paks\~mods.
Kingdom Hearts Buster Sword:
There are 24 files in total, 7 weapons with 3 files each, plus 3 material files. Only the 3 material files are necessary.
1. To install this mod, extract the .zip and place all 3 'z00KHBuster_Materials_P' files into \FINAL FANTASY VII REBIRTH\End\Content\Paks\~mods.
2. Next place all 3 files for the weapon(s) you wish to use into the same folder. You can install more than one weapon at a time.
3. You can now delete the remaining weapon files, or save them in another folder for later.
Credits / Tools:
Meshes and textures taken from DISSIDIA FINAL FANTASY NT, and remastered for FFVII: Rebirth by ColossalCake.
Thanks to Narknon for their FF7R2UProj Custom Unreal Engine build.
Thanks to peek6 for their FF7R2UProj fork.
Thanks to spiritovod for their Umodel tool.
Thanks to everyone who helped in the OpenFF7R Modding Discord.
Pictures were taken with Otis_Inf's Unreal Engine 4 Camera Unlocker