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ColossalCake

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ColossalCake

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About this mod

The key chain attached draws out the Keyblade's true form and power.

Permissions and credits
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Details:

The Kingdom Key from Kingdom Hearts. The model is based off the appearance in Kingdom Hearts 3 but made from scratch to better fit the world of Final Fantasy VII: Remake, and now ported into Rebirth. The weapon can also support 4 unique materia slots.

Included are options to go over any weapon (or multiple weapons), and also whether to include or remove the keychain. If you are playing through the story, I recommend without the keychain as the physics reset after every camera cut in cutscenes and can be distracting.

This model was made to match the proportions of Cloud's standard equipment. So the hitbox and his grip on the weapon will be accurate.

How to Install:
There are 24 files in total, 7 weapons with 3 files each, plus 3 material files that will need to be installed regardless of the weapon(s) you choose.

1. To install this mod, extract the .zip and place all 3 'z00KingdomKey_Materials_P' files into \FINAL FANTASY VII REBIRTH\End\Content\Paks\~mods.
2. Next place all 3 files for the weapon(s) you wish to use into the same folder. You can install more than one weapon at a time.
3. You can now delete the remaining weapon files, or save them in another folder for later.




CAD model created for this mod:



Credits / Tools:

Modeling and texturing by ColossalCake

Thanks to Narknon for their FF7R2UProj Custom Unreal Engine build.
Thanks to peek6 for their FF7R2UProj fork.
Thanks to spiritovod for their Umodel tool.

Thanks to everyone who helped in the OpenFF7R Modding Discord.

Pictures were taken with Otis_Inf's Unreal Engine 4 Camera Unlocker