About this mod
A collection of ability tweaks and gameplay changes.
- Requirements
- Permissions and credits
- Changelogs
- Donations

Installation
- Requires the latest Memoria Engine version and/or latest version of Alternate Fantasy
- Drag and drop the zip file to your Memoria mod manager, then activate.
Compatibility
- Made for vanilla and Alternate Fantasy. Not compatible with any other gameplay overhaul such as Trance Seek.
Bugs to squash, things to improve
- Let me know!
Credits
- Albeoris and the Memoria team for the amazing Memoria engine
- Tirlititi for Hades Workshop
- The FFIX modding community at Moogles & Mods for their support
- and YOU, for checking this mod out!
Support Ability Changes
Healer
- Changes the Attack command to Healer, a single-target healing spell
- Healer has no MP cost and is improved by Concentrate.
- Turning off any Killer or MP Attack abilities is recommended, as you will no longer use an attack (mainly for Amarant), this could be changed in future updates.
Healer has incredibly low value, the two white mages who would have used this would be much better off using potions in their free turn and even then the simple Cure spell would be miles better in terms of turn-value. This is the same for Quina and Amarant who have better options for their free turns. Now, Healer has excellent turn-value, and solidifies non-white mages to support roles. And get this, you ever wanted Vivi to become a support? Now he is!
Flee-Gil
- Magic stone cost reduced to 1
Flee-Gil is an objectively useless SA, but now Zidane and Amarant can at least use their excess magic stone for this unnecessary ability (at least).
Got ideas and wishlists for support abilities, or changes outside of specific characters? Feel free to share them, and let's see where we can go from there!
Enjoy!
My Other Mods
Playable Tantalus - Character Overhaul
Black Cat - Endgame Shop and Synthesis Tweaks
Perfect Stats - Stat Growth Overhaul
Amazing Tweaks - Quina
Amazing Tweaks - Steiner
