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Top 30 Files in past two weeks:
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While making races for GC3, I usually look for a new logo. As I search, I find, crop, and size many to see what I like. I thought I would post some I have stored so others can use if they find any they like. Some may already be in use, a few I'm sure will be new. I will post them in groups of 24. My current count are 24 sets for a total of 576.
- 12.4MB
- 288
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1While making races for GC3, I usually look for a new logo. As I search, I find, crop, and size many to see what I like. I thought I would post some I have stored so others can use if they find any they like. Some may already be in use, a few I'm sure will be new. I will post them in groups of 24. My current count are 24 sets for a total of 576.
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Adds 5 repeatable terraformers, allowing you to terraform the planet eventually completely.
- 2KB
- 75
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2Adds 5 repeatable terraformers, allowing you to terraform the planet eventually completely.
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Macs Larger Planets and Genesis Project
MOD: Macs Larger Planets Mod v2 MOD TYPE: Planetary Improvement - Larger Planets Genesis Project Allows terraforming anywhere on a planet and can be built more than once.
- 97KB
- 133
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3Macs Larger Planets and Genesis Project
MOD: Macs Larger Planets Mod v2 MOD TYPE: Planetary Improvement - Larger Planets Genesis Project Allows terraforming anywhere on a planet and can be built more than once.
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Additional content for custom races including portraits, logos, backgrounds, and, most importantly, ship sets and factions!
- 843.8MB
- 777
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4Additional content for custom races including portraits, logos, backgrounds, and, most importantly, ship sets and factions!
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Additional planet traits and slight modifications of stock planet traits. Version 2 introduces Almost Extreme planets; planets that are colonizable like ordinary planets but, like extreme planets, can be improved with the appropriate technology.
- 17KB
- 86
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5Additional planet traits and slight modifications of stock planet traits. Version 2 introduces Almost Extreme planets; planets that are colonizable like ordinary planets but, like extreme planets, can be improved with the appropriate technology.
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Hereward's Naeb Aggregation Faction
The Naeb Aggregation are a peaceful aquatic race driven by the necessity to adapt and colonise other worlds as their aged homeworld slowly cools and freezes.
- 2.1MB
- 12
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6Hereward's Naeb Aggregation Faction
The Naeb Aggregation are a peaceful aquatic race driven by the necessity to adapt and colonise other worlds as their aged homeworld slowly cools and freezes.
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The original game has 6 different hull types, tiny, small, medium, large, huge and cargo. This Mod increases the number to 16 diverse hull types.
- 6KB
- 68
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7The original game has 6 different hull types, tiny, small, medium, large, huge and cargo. This Mod increases the number to 16 diverse hull types.
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Overpowered Racial Ability and Extremely Powerful Starting System Mod
This mod adds "Overpowered" racial ability that gives you a plethora of bonuses in pretty much every aspect of the game, as well as a great starting system "Kepler-51" that contains three class 30 planets with their own traits (shielded, active core and bread basket) that are colonizable right off the bat.
- 3KB
- 96
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8Overpowered Racial Ability and Extremely Powerful Starting System Mod
This mod adds "Overpowered" racial ability that gives you a plethora of bonuses in pretty much every aspect of the game, as well as a great starting system "Kepler-51" that contains three class 30 planets with their own traits (shielded, active core and bread basket) that are colonizable right off the bat.
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Updating the mod for the current version (these files infrequently required updating). Requires DLS Mercenaries Expansion Pack for full functionality.
- 5KB
- 11
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9Updating the mod for the current version (these files infrequently required updating). Requires DLS Mercenaries Expansion Pack for full functionality.
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Asterit crystals have learned to master hypnotic powers to force any species passing through their system to support the Asterit.
- 4.7MB
- 14
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10Asterit crystals have learned to master hypnotic powers to force any species passing through their system to support the Asterit.
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Palette - A Ship Appearance Overhaul
Changes the GradientMap files in GFX to a standardized graphic for use in the original game, and in any structured mods that want for easy compatibility between themselves and any other mods that both seek to add custom colours to the ship appearances.
- 158KB
- 56
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11Palette - A Ship Appearance Overhaul
Changes the GradientMap files in GFX to a standardized graphic for use in the original game, and in any structured mods that want for easy compatibility between themselves and any other mods that both seek to add custom colours to the ship appearances.
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Starfleet Academy planet improvement
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Formerly an industrialist movement founded on Wisp, the New Republic seceded from the Altarian Republic and thrived on its own for several years until disbanding. Now, after 10 years of absence, Lyle Maraver and the New Republic have resurfaced to reclaim their former empire.
- 2.8MB
- 14
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13Formerly an industrialist movement founded on Wisp, the New Republic seceded from the Altarian Republic and thrived on its own for several years until disbanding. Now, after 10 years of absence, Lyle Maraver and the New Republic have resurfaced to reclaim their former empire.
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Galactic Diversity Custom Traits
The goal of Galactic Diversity is to expand upon the original custom race traits and provide some interesting new choices.
- 26KB
- 226
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14Galactic Diversity Custom Traits
The goal of Galactic Diversity is to expand upon the original custom race traits and provide some interesting new choices.
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the Insane-Abundant Balance mod created to balance the game for larger maps.
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This mod eliminates the LEP by way of a simple planetary improvement
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100 Steam Backgrounds for use as Leader Backgrounds.
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Expands upon the variety of planetary types available in game with an append style mod
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Steam Emoticons for use as Civilization Logos in packs of 100.
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Mobile Asteroid Processor Module
This mod adds a new module and number of custom ships to the game. The new module provides unlimited Starbase Construction Modules at a significant cost. The new ships are thematic to the function of the module.
- 266KB
- 88
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20Mobile Asteroid Processor Module
This mod adds a new module and number of custom ships to the game. The new module provides unlimited Starbase Construction Modules at a significant cost. The new ships are thematic to the function of the module.
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The More Anomalies mod does just that, adding multiple new anomalies of all types.
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A small mod to add diversity during map creation.
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ILO Insane - loose clusters - occasional
overhaul of the tech tree and some starbase/shipyard stuff to accommodate insane, loose clusters, with occasional or common stars/planets, but works great on any insane map
- 86KB
- 9
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23ILO Insane - loose clusters - occasional
overhaul of the tech tree and some starbase/shipyard stuff to accommodate insane, loose clusters, with occasional or common stars/planets, but works great on any insane map
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OneDot3NearlyUsable - Less Suck Governors
a fast pass through GovernorBonusDefs.xml to grant them earlier & make them actually useful for humans & less annoying to unlock
- 12KB
- 8
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24OneDot3NearlyUsable - Less Suck Governors
a fast pass through GovernorBonusDefs.xml to grant them earlier & make them actually useful for humans & less annoying to unlock
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Peregrine's Battle Behavior Mod
Battle behavior is changed for all ship roles in order to add tactical depth.
- 2KB
- 43
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25Peregrine's Battle Behavior Mod
Battle behavior is changed for all ship roles in order to add tactical depth.
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Adds 17 new unique foregrounds and leader avatars to them for you to choose from!
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this mod adds JumpGate Starbases to the game.
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Hereward's Galactic Modifications
A collection of mods that alter the galaxy environment.
- 5.6MB
- 75
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28Hereward's Galactic Modifications
A collection of mods that alter the galaxy environment.
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Star definition types have been modified to reflect real star ratios regarding size and abundance. Though, not wanting to swamp the map with red dwarfs the abundance has been balanced to favour game play.
- 5.6MB
- 70
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29Star definition types have been modified to reflect real star ratios regarding size and abundance. Though, not wanting to swamp the map with red dwarfs the abundance has been balanced to favour game play.
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A collection of faction mods that uses my Planet Traits mod for their homeworlds and for one faction, my Star Types mod as well.
- 10.6MB
- 37
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30A collection of faction mods that uses my Planet Traits mod for their homeworlds and for one faction, my Star Types mod as well.