Here are the changes I have made:
- All Wolf Bosses have had their cosmetics remastered to look like their concept arts (Except Claro "Harpy" Gentile as this character had no concept art to base off on)
- Removed a majority of the Wolf Lieutenants' helmets and masks (NPCs only)
- Gave the Wolves Lieutenants Crosscom Glasses (except Silverback) seeing as they were ex-Ghost Recon
- Gave the Wolves Lieutenants Balaclava Cs (except Silverback)
- Silverback's concept art made him look like a Sentinel PMC Rifleman, so I made him look like a Wolf Rusher due to his primary weapon being a custom KSG12
- Tried my best to recreate Rosebud's concept art (albeit with some minor differences like using the 4E holster and Vasily's Ghillie Jacket, Ghillie Strands and Ghillie Hood)
- To differentiate the Wolf Lieutenants from other Wolves, I made their Camo Multicam Black (Except Rosebud, could not change the camo of Vasily's Ghillie Jacket)
- Changed Walker's outfit as well to make him really look like the leader of a PMC (inspired by Chris Redfield outfit from RE Village)
INSTALLATION
- Install AnvilToolkit and Net5 (in AT's Description).
- Find Ghost Recon Breakpoint's Directory and link it to AT.
- Go into settings and disable Compression (Dont ask me why, I also dont know)
- Double Click The "DataPC_patch_01.forge" and wait for it to unpack.
- In the search bar (Top right corner) search for "Teammate" and double click and wait for it to unpack.
- This will create a folder called "_-_TEAMMATE_Template.data"
- Download my file and drop it inside this folder and replace if prompted.
- Repack this folder in Anvil and then repack the "DataPC_patch_01.forge