About this mod
Rewrite of the graphics pipeline to fix HDR and add controls for tonemapping, paper white, hue correction, and color grading.
- Requirements
- Permissions and credits
DLSS/FSR RECOMMENDED FOR FULL BRIGHTNESS
RenoDX - God of War (2018)
RenoDX rewrites the game's shaders to fix and enhance its HDR implementation. It improves tonemapping, brightness control, and color grading for a more immersive experience. RenoDX uses the Reshade Add-on API, not Reshade effects.
Features
General:
- Based on Reshade's Addon system, eliminating the need for patches after game updates.
- 3 customizable presets.
- "Off" Preset for reverting to the original game settings.
- Realtime sliders for instant feedback.
- Proper PQ Encoding: Replaced the game’s faulty approximation curve fit with proper PQ encoding for accurate HDR highlights.
- Gamma Correction Fix: The original HDR implementation mistakenly used sRGB gamma, resulting in grayish, washed-out shadows. The game's developers added a contrast slider as an attempt to remedy this issue, but it provided poor results. This issue has been properly addressed by using 2.2 gamma, eliminating the need for a contrast slider fix.
- SDR Hue Emulation: Added an option to emulate the hue shifts present in SDR. This fixes issues in HDR where some highlights, like fires, appear slightly pink without the hue emulation enabled.
- Tonemapping Options:
- Vanilla: Retains the original game’s fake PQ code.
- None: Uses new PQ code with no tonemapper.
- DICE: Applies DICE tonemapping per channel to emulate the display-based tonemapping that the developers likely used to calibrate the game's HDR.
- Peak Brightness: Adjust the game's maximum brightness to fit your display.
- Game Brightness: Control the brightness of the game render.
- UI Brightness: Separate control over UI brightness.
- Exposure.
- Highlights.
- Shadows.
- Contrast.
- Saturation.
- Blowout (prevents overly bright highlights).
- LUT Strength (adjust the color grading LUT intensity).
- LUT Scaling: Added functionality to correct LUTs that have raised black levels, ensuring deep black levels.
- Install Reshade 6.2.0 or higher with addon support (link). No Reshade effects are required.
- Copy
renodx-gow2018.addon64
into the God of War (2018) installation folder (next to yourGoW.exe
and the same folder you installed Reshade to). - Run the game.
- Press
<HOME>
on your keyboard to access the Reshade UI.
RenoDX, short for "Renovation Engine for DirectX Games," is a toolset to mod games. It can replace shaders, inject buffers, add overlays, and write user settings to disk. Using Reshade's addon system ensures broad compatibility across DirectX games without needing to patch version-specific exe files. The source code is available on GitHub.
Credits
- Thanks to ShortFuse for creating the RenoDX framework.
- Thanks to Pumbo for their contributions to the DICE tonemapping code.