DLSS shimmery water

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Kr0sshair

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If the devs wont do it can someone on the internet find a fix for the shitty dlss shimmer. every game with dlss issues has a mod to fix it, so if the devs wont someone should. Or at least if anyone has found a dlss modification thats universal, that fixes it

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  1. Kr0sshair
    Kr0sshair
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    if the reflections get fixed by someone, officially or unofficially, DLSS will almost look identical to DLAA in most cases. I honestly cant tell a different apart from some moire artifacting on some surfaces and distant details.

    edit: okay so i didnt believe it at first but turns out mismatched cubemap is the cause for shimmer and blur, not only the mismatch itself.
  2. Chromatrescu
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    It's not DLSS, all reflection profiles have this issue actually, many 4090 even not turning on DLSS suffer the same issue XD.
    1. Kr0sshair
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      it is dlss, i seemingly cant post 2 images on one post but if i could i would. with dlaa the reflections are real nice. Havent tried TAA, but XeSS and FSR just make it... blurry. But thats it.
      DLSS - shimmer
      XeSS and FSR - blurry, -20fps compared to DLSS
      TAA - untested
      DLAA - clean, nice, sexy, awooga, zoowee mama

      but no matter what, as pointed out at 5:30 of DigitalFoundry's video about gowr, the cubemap reflections do not allign with the screenspace ones.
    2. Chromatrescu
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      Yep, you basically know the core issue, it's not about DLSS, but the cubemap reflection is basically was very bad and devs haven't fixed it yet. 
      DLSS made it worse because it uses the same cubemap error info to upscale, not it's fault. DLAA basically fix the issue because it doesn't need to upscale at all, just anti-aliasing only.

      If you use TAA it will still show that cube map error
  3. Kr0sshair
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    excuse my poorly formed sentences
    1. LaraCrott
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      yeah but we need a Freya nood mod first 😏
    2. Kr0sshair
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      real