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Update: Made from scratch! Fixed the miss ordered skill icon under Alchemy Skill. Respeced the hero at level 0 instead of 1. Removed the save file that focuses on Thieving Skill, it's not fun, trust me. Also made a version for Questpaket.
Felt uneasy or simply tired that the hero always starts as a warrior despite how free he could develop later? These simple console-edited save files will help you with that!
The game starts at the first town. The hero has a new skill set without sword, bow, and smith (see Images). His attributes are altered into 0 strength, 0 dexterity, 200 ancient knowledge, 150 health, 100 stamina, 200 mana, 0 smith, 10 theft and 20 alchemy. The save files are 100% fresh! The hero never talked to anyone and never looted anything yet, including those defeated enemies in the first battle.
Player's starting gears are stored in the chest in front you once the game is loaded. A second save file that the hero has a blank skill set is also provided for console command users. A word of advice, starting skills cannot be learned in the game, so unless you are sure you will not use them, add them back.
Install: Unzip the save files and drop them into C:\Users\*your user name*\Documents\ Requires Community Patch 1.75.14 and Update Pack as the save files are created under these two patches installed.