About this mod
Rebalances Bosses, Characters, Sigils, Weapons and Overall Mechanics
- Requirements
- Permissions and credits
Full Changelog
Simple Breakdown:
- Removed DMG Caps for everything but SBAs
- Character balances to make each character able to perform at the same level in DPS, SBA gain and Stun rate
- Changes to incite team play
- Alpha provides 20% SBA to teammates on SBA cast
- Stun is harder to activate, and building into it is more doable
- ATK Up buffs and DEF Down Debuffs made relevant through removing DMG caps
- Certain characters had team buffs or debuffs added to their kit
- Bosses changed, with "Break" phase becoming relevant through the use of Higher OD DMG resistances
- DMG done to bosses while they are not OD will do 66-100% more DMG on average
- This also improves team play by pushing players to use SBAs to extend "Break" Phases
- A vast amount of Changes to support the longer missions, from increased drop rates, extra sources of items, or cheaper trade costs
File List/Load Order:

The Multiplayer Balances are Designed for 4 Players.
If you are new to the mod and are just trying to get your feet wet, I would recommend using the standard version while learning character priorities and how to play around the new systems. The Multiplayer Balances also include behavior adjustments for specific bosses that would not be viable with AI.
The Pyet-A Crash Fix re-enables tracking for fireflies. This is off by default but can cause crashing for certain individuals.
Issues/Incompatibilities:
- If playing online, make sure all players have the mod installed. The boss adjustments will not translate to a vanilla client
- Any mod that has Table (.tbl) edits will likely be incompatible. If you would like to see if a mod is compatible, head to the "tables" folder in that mod, and compare to the "tables" folder in my mod. Any that match will be incompatible.
If Stun bar visibility is an issue for you please consider downloading this mod to help:
Stun Bar Cooldown Color Change
YouTube Playlist with videos of boss/mission clears and builds used:
Midnight's Mods
I can be reached here for suggestions or comments:
Modding Discord Invite : Specific Channel Used
This mod is intended to be used with Reloaded II and Granblue Fantasy Relink Mod Manager, please refer to the link below for more information.
https://nenkai.github.io/relink-modding/modding/installing_mods/
A quick thanks to all the people who helped me test this mod out on the Granblue Fantasy Relink Discord. I would not have gotten this far with this mod without their willingness to test the mod.