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MidnightAugur

Uploaded by

MidnightProphecy

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About this mod

Rebalances Bosses, Characters, Sigils, Weapons and Overall Mechanics

Requirements
Permissions and credits
This Mod heavily adjusts a large variety of mechanics and features in the game, while adding more difficult boss fights and adjusting characters to feel more at home in those fights.

Full Changelog

Simple Breakdown:

- Removed DMG Caps for everything but SBAs
- Character balances to make each character able to perform at the same level in DPS, SBA gain and Stun rate
- Changes to incite team play
- Alpha provides 20% SBA to teammates on SBA cast
- Stun is harder to activate, and building into it is more doable
- ATK Up buffs and DEF Down Debuffs made relevant through removing DMG caps
- Certain characters had team buffs or debuffs added to their kit
- Bosses changed, with "Break" phase becoming relevant through the use of Higher OD DMG resistances
- DMG done to bosses while they are not OD will do 66-100% more DMG on average
- This also improves team play by pushing players to use SBAs to extend "Break" Phases
- A vast amount of Changes to support the longer missions, from increased drop rates, extra sources of items, or cheaper trade costs

File List/Load Order:



The Multiplayer Balances are Designed for 4 Players.
If you are new to the mod and are just trying to get your feet wet, I would recommend using the standard version while learning character priorities and how to play around the new systems. The Multiplayer Balances also include behavior adjustments for specific bosses that would not be viable with AI.
The Pyet-A Crash Fix re-enables tracking for fireflies. This is off by default but can cause crashing for certain individuals.

Issues/Incompatibilities:

  • If playing online, make sure all players have the mod installed. The boss adjustments will not translate to a vanilla client
  • Any mod that has Table (.tbl) edits will likely be incompatible. If you would like to see if a mod is compatible, head to the "tables" folder in that mod, and compare to the "tables" folder in my mod. Any that match will be incompatible.
Please refer to the "How to Play" Section of the Changelog for tips on Builds or play style advice. Refer to this Spreadsheet for any changes in character DMG priorities, and feel free to ask questions in #modding-chat in the Granblue Fantasy Relink Discord.

If Stun bar visibility is an issue for you please consider downloading this mod to help:
Stun Bar Cooldown Color Change

YouTube Playlist with videos of boss/mission clears and builds used:
Midnight's Mods 

I can be reached here for suggestions or comments:
Modding Discord Invite : Specific Channel Used

This mod is intended to be used with Reloaded II and Granblue Fantasy Relink Mod Manager, please refer to the link below for more information.
https://nenkai.github.io/relink-modding/modding/installing_mods/

A quick thanks to all the people who helped me test this mod out on the Granblue Fantasy Relink Discord. I would not have gotten this far with this mod without their willingness to test the mod.