Power boost and minor QoL balancing changes to remove some annoyances.
Made for version 1.2, but may be broken as of the big 1.2.1 update. I'll release a new version when the expansion comes out.
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Changelogs
Version 1.02
Changes to Raise Skeletons (Undead Legion)
Version 1.01
Minor balance change
Version 1.0
Initial version
List of changes:
Devotion points cap 55 -> 100
Skills points don't taper off at the end, you always get 3 per level (248 -> 308 total skill points)
Run speed cap 135 -> 150
Thermite Mine (Demolitionist): Spawns all 6 mines at once, instead of 3.
Wind Devil (Shaman): Lives for 30 seconds, instead of 18.
Fevered Rage (Occultist): Total damage increase for bloody pox reduced from +80% to +65%, but total speed increase for affected enemies reduced from +150% to +100%.
Undead Legion (Necromancer): Now also increases the amount of skeletons summoned per cast equally to the summon limit increase.
Leave a comment if you have ideas to share.
To install, simply extract it in your \mods\ folder in the Grim Dawn directory. If you don't have one, create one.