Enemies talk less and some other behavioral changes.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.1
Mod settings were made uniform across all difficulties.
I didn't like that enemies broadcasted their position every time they spotted a player. I live for realism, so I hope the other diehards enjoy this too.
I also included a version of the mod where the enemies are totally silent if you prefer. Only download ONE version of this mod.
--CHANGELOG--
v1.1
- Made AI bark settings uniform across all difficulties. (v1.0 only included Veteran difficulty.)
v1.0
--DESCRIPTION--
- Enemies now only have a 5% chance to yell when they spot a player (Default: 50%). - Enemies no longer talk over the radio when they are alerted to audio cues from a player. (No more hearing them through walls.) - Enemies now have access to their entire magazines when on full auto. (By default hey will fire between 3-6 rounds per burst. It is now changed to 1-31.) - Enemies on Veteran now have a Deliberate Miss Time of .25 seconds (Default: 0.0). This allows for actual back and forth as opposed to being instantly sent back to the ready room. Paired with them not broadcasting their position, trust me, it's a fair balance.
--MANUAL INSTALLATION--
1. Extract contents of folder into the base folder for Ground Branch (\Steam\steamapps\common\Ground Branch).
2. Replace file when prompted.
--MANUAL UNINSTALLATION--
1. Navigate to: \Steam\steamapps\common\Ground Branch\GroundBranch\Config