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dddddomogarov

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Made 4k textures of the original map v.2.0.

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I was not satisfied with the original low resolution of the map. 

What's new v.2.0:

Finally changed the card. I added mip levels, reduced the resolution to 2048 instead of 3000, which significantly reduced the load on the game engine. Before if you were have low frequencies on the processor, for example, 2.3 MHz, then you could be crashes game when entering the "global map", I solved this problem by adding mip levels and lowering the resolution, which affected the quality, BUT, not significantly. I also added little things, for example, watercraft that are now also displayed on the map, as well as moorings and other little things. Also changed the map cursor as a bonus.
Now there should be no bugs, than the main thing is that your hardware pulls)