Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 2.0
Instal: ....:\Games\Grand Theft Auto IV\pc\textures
I was not satisfied with the original low resolution of the map.
What's new v.2.0:
Finally changed the card. I added mip levels, reduced the resolution to 2048 instead of 3000, which significantly reduced the load on the game engine. Before if you were have low frequencies on the processor, for example, 2.3 MHz, then you could be crashes game when entering the "global map", I solved this problem by adding mip levels and lowering the resolution, which affected the quality, BUT, not significantly. I also added little things, for example, watercraft that are now also displayed on the map, as well as moorings and other little things. Also changed the map cursor as a bonus. Now there should be no bugs, than the main thing is that your hardware pulls)