A collection of patches to improve stability, reduce texture loss and actually use your system's available resources as much as possible, which allows for more headroom when modding your game, meaning you can push your graphics further without the consequences of things like texture loss or long loading props.

This script modifies texture/asset VRAM budget limits as well as the amount of memory allocated to the streaming of the map and props. Stock GTA V has quite restrictive values for these such as just over 1.5GiB set aside for maxed out textures. The default setting in the INI basically doubles this limit to around 3.5GiB. System memory is automatically detected and adjusted for.

Article information

Added on

Written by

thezombieguy98

0 comments