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Created by

JKL14

Uploaded by

JKL14

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About this mod

The original GTA Trilogy on PC had many broken textures, models, IDE flags and IPLs. This mod essentially tries to bring parity back for the game's assets with the PS2 release, being vanilla as possible without downgrades like texture quality. Only the menus, loading screens and intro movies are upscalled.

Permissions and credits
How to install:
Just open the zip file and extract everything into the root directory.


Mods used:

- Xbox Map Features (without optional files)
- Neon Fixes
- No Agressive Drivers
- PS2 Cutscene Cars
- PS2 Models
- PS2 Object Data
- PS2 Parked Vehicles
- PS2 Seabed
- PS2 TimeCyc
- PS2 2 Players CLEO
- PS2 Styled Textures with PC Quality
- HD Intro Movies from the Definitive Edition
- Widescreen Fix Frontend
- Scripts: SilentPatch, SkyGFX, LimitAdjuster, WidescreenFix, PortableGTA


My updates:

- Fixed refinery base transparency near the LS docks (laxrf_refinerybase.dff)
- Fixed gym equipment (kmb_bpress.dff, kmb_dumbbell_r.dff, kmb_dumbbell_l.dff)
- Fixed basketball ball (bball_col.dff)
- Fixed polmav.dff and maverick.dff reflections for use with skygfx
- Fixed all the .ides from countryE.ide and countN2.ide (left default values for sw_gas.dff & des_reffenc01.dff - 02, 03, and 04 too).
- Fixed the colorless hippie (hashblock1_sfs.txd)
- Fixed the bloodring, elegy and sandking (bloodra.dff/txd, bloodrb.txd, elegy.txd, rf_a_l.dff & sandking.txd)
- Fixed the jester, flash & uranus (jester.txd, flash.txd rf_c_u.dff & uranus.txd)
- Fixed Suburban clothes shop by editing gen_int5.ide to the following: 18024, int_clothe_ship, intclotheshiphop, 50, 0 
- Fixed the Caligula's vault door (ab_vaultdoor.dff) since it was still broken from the ps2 models.
- Fixed Michelle's hot coffee skin (mecgrl2.dff)
- Fixed compressed lights in the nightclub (shopping.txd)
- Fixed sparrow and sea sparrow's transparencies (sparrow.dff, sparrow.txd, seaspar.dff, seaspar.txd)
- Fixed CJ's hands (hands.dff)
- Fixed the rotor blades of the maverick and skimmer (maverick.txd & skimmer.txd)
- Fixed the visage waterfall transparency (vegaswaterfall.txd)
- Fixed the boat school office texture (sfn_office.txd)
- Added the missing languages for the Hoodlum executable
- Added the shady industries posters (sw_fact01.txd & factory_sfse.txd)
- Added ps2 uncompressed hud icons (hud.txd)
- Added ps2 fornitur.dat
- Added ps2 Jefferson Motel window (imy_motel2.txd, imy_motel_int.dff & imy_otherbit.dff)
- Added ps2 vehicles camper (camper.dff & camper.txd) & tram (tram.dff & tram.txd)
- Added ps2 UFO bar pictures (ufo bar.txd & ufo_barbakroom.txd)
- Added some of the textures and models from the mod "PS2 Styled Textures with PC Quality" from Mixmods - beafron2_law2.txd, glenpark1x_lae.txd, las2jmscum12.dff, lasground_las2.txd, airport2.txd, casinoshops1.txd, int_tatoo.txd, mafcasgenstuff.txd, stripshop1.txd, vegasdwntwn1.txd, vgnretail2.txd, vgnretail6.txd & vgnshopnmall.txd
- Added more ps2 textures: cj_banner2.txd, CornerStore_01.dff, cunte_town1.txd, melrose08_lawn.txd, mp3.txd, vgebillboards.txd, vgnfirestat.txd, chicano10_lae.txd, shutters_lawn.txd, vgsshospshop.txd & vgsssignage03.txd
- Removed parachute.dff from PS2 models since the new SilentPatch fixes it
- Enabled hot coffee (main.scm/script.img)


Common issues:

My game is laggy. In the ingame options, lower the anti aliasing settings or swap from Intel HD to your dedicated graphics card.
Game displays no image. Change it to your resolution in the scripts/widescreenfix.ini file.
Map is broken. Older saves do not work, start a new game.

Issues remaining that I can't fix so far:

- None

Feel free to report other bugs!