About this mod
A tool to generate empty Halo .shader files from an FBX file. This small but useful tool aims to speed up map creation by generating all the necessary .shader tags needed for your map to be imported.
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By ark_ryl
What is it?
Blader is a small applet that generates empty Halo .shader tags from an fbx file. This will save you the time of having to manually create them using Guerilla. A useful tool if your map contains many different shaders/materials.
How do I use it?
Easy. Export your map as an .fbx from the 3D modelling software of your choice. Then select it using Blader, and specify an output destination. You'll then find your newly generated .shader tags ready for use!
Does it fill the .shader tags with data?
Not right now. Though I am working on it. I hope to be able to add support for adding bitmaps and other data based upon the FBX's parameters. But for now, the tool serves as a handy way to get your maps out of your 3D software and into Sapien as quickly as possible.
Are there any requirements?
Just the latest version of the .NET runtime environment.
You can view the project on github here.
Need assistance? Feel free to message me on Discord: el arkbo#0434.