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- H3-ODST Hunters Combi Tags (Mesh Edit New Variants)
H3-ODST Hunters Combi Tags (Mesh Edit New Variants)
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Unique DLs161
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Total DLs332
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Total views7,459
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File information
Last updated
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Created by
CalantornUploaded by
CalantornVirus scan
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Tags for this mod
Current section
About this mod
Allows you to change the color of Hunters.
It adds other hunters from CMT(CE), Odst and Reach
You can board them and use their Weapons.
Doesn't change the original Hunters.
- Requirements
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DLC requirements
DLC name Halo 3 Halo 3: ODST - Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permission You are allowed to use the assets in this file without permission or crediting me
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Custom Mapping Team (CMT)
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
- Changelogs
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Version 3.0
- Fixed secondary firing.
Now the player can use the secondary weapon separately from the primary weapon. - Partoling animation corrected.
When the hunter patrols with the hunter weapons, the animation is now executed correctly.
- Fixed secondary firing.
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Version 2.0
- Added dual wielding for Hunters.
They can now hold two Weapons. Double the Joy. - Added Reach Variants as Predator and Pursuer(Melee Or Dual wielder)
Predator: Minor, Major and Ultra - Added a new character named Mortar(Dual wielder).
- Detach the Shield form the model.
- The Shield Lights is always visible when using CMT.
- Eye Lights are always visible if the appropriate permutation is used.
- Eye/Shield Lights function has been removed.
- Flame Hunter explodes in flames.
- Detach the Weapon from the model and make it playable.
- Rebalanced some Weapons.
- Added Ce, Wars1 and Reach Weapon model.
- Added Weapons are:
Flak Blue, Flak Straight(Halo Reach), Cursed Cube(With Sound), Cursed Needler and shield(Not usable). - Fuel shader now glows intensely when charged.
- Weapon will opens and closes when fired.(H3 and HR)
- Renamed Weapons and reorganized folders.
- The use of AI Weapons has been separated. In order for it to work, it must be set as the parent in "generic.character".
- Added Halo 3 ODST animation to 3. Including exiting the Phantom from the inside.
- Hunter can be boarded by Spartans, Elites, Brutes and Marines.
- Added support for Halo 3 ODST
- Bugs
--------------- - The cursed Cube as a projectile does not match the right correct collision.
It will be ignored, when it's not a create. (I don't know how to fix it, please help if you know anything about it.) - The string for weapon pickup isn't there yet.
- The Player can't use the secondary of the Weapons when in the Game.
So it's set to the same primary firing button. Means one button for both.
- Added dual wielding for Hunters.
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Version 1.1
- Changes the Color Change map
It now uses the Halo 3 Odst version, but modified. - Fixes the Hunter team. From Covenant (friendly) to Prophets.
- Removing of some leftover from testing and modeling.
- Changes the Color Change map
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They can dual wield their weapons.
You can board them, if their back shield is broken.
The player can use the weapons of the hunters. Also other AI's aswell.
This file contains:
Halo 3 Hunters Variants
-Don't start beserking when his teammate is down.
Melee Variants
Weapons
-Secondary warns you when you are the target.
-Won't hit you if it misses.
-Closest to the CMT version in Halo CE
Some other stuff
If i schould change anything in here, please let me know.
How to install:
- Navigate to ?:\SteamLibrary\steamapps\common\H3EK
- Place the files from tags in tags
If Guerilla is still open during the progress
Close it and open it again.
Then you are able to see the tags.
You can board them, if their back shield is broken.
The player can use the weapons of the hunters. Also other AI's aswell.
This file contains:
Halo 3 Hunters Variants
- Friendly (Green)
- Minor (Blue)
- Major (Cyan)
- Ultra (White / Blue Beam)
- General (Golden / Flak Weapon)
- Spec-Ops (Dark Purple / Shade Cannon / Cmt-Lights)
-Don't start beserking when his teammate is down.
- Gonzales (Red / Orange Beam)
- Flamethrower (Red / Flamethower / Lighted / burst into flames when killed)
- Needler (Light Pink / Needler Cannon)
- Spiker (Yellowish / Spike Cannon)
- Predator Minor(Green-Yellowish / Flak-Straight)
- Predator Major(Red / Flak-Straight)
- Predator Ultra(Blue / Blue-Flak)
Melee Variants
- Shielded, Weaponless (Brown / Weaponless / Can dual wield)
- Pursuer (Yellow / Weaponless / Can dual wield)
Weapons
- Flak Cannon (1 Flak Bolt with Ballistic Aim)
- Flak Blue Cannon (1 Flak Bolt with Ballistic Aim / Long range / Slow shooter)
- Flak Spray Cannon (Switch, Flak / Spray Cannon)
- Flak Straight Cannon (1 Flak Bolt with a very Long range)
- Flamethrower (Flames / High range)
- Needler Cannon (22 needles / Secondary deadly homing bolt)
-Secondary warns you when you are the target.
-Won't hit you if it misses.
- Spike Cannon (Shoots 8-10 spikes)
- Particle Cannon (Green / Default)
- Particle Blue Cannon (Blue / Damage / Slow shooter)
- Particle Orange Cannon (Orange Beam / Fast shooter)
- Particle Flak Cannon 1Shot (Switch, Green Beam / 1 Flak Bolt / fire Both for the player variant)
- Particle Flak Cannon 3Shots (Switch, Green Beam / 3 Flak Bolts / fire Both for the player variant)
- Shade Cannon 3Shots Straight (3 Bolts at once. Synced shot)
- Shade Cannon 3Shots Spray (3-5 Bolts per burst. Not synced)
- Shade Cannon 1Shot (1 Bolts, like a turret / CMT-Like)
-Closest to the CMT version in Halo CE
- Spray Cannon (Bunch of Beam bolts)
- Unarmed (Melee only / not usable)
- Cursed Needler (15 - 18 needles / needler jumps around the target)
- Cursed Cube (1 green Cube / Slow and Deadly / Beep / aura damage effect / like CE cursed)
Some other stuff
- You can control the fuel rod color via a function in the weapon.
- The fuel can be removed. (only by editing)
- Shield plates for the shoulder can be added for either side.
- Shield can be added for both sides. (only by editing)
- Shield lights like CMT
- Several helmet variants.
- Helmet lights like CMT, 4 lights or 2 lights.
- You can remove the arms left and right (only by editing)
If i schould change anything in here, please let me know.
How to install:
- Navigate to ?:\SteamLibrary\steamapps\common\H3EK
- Place the files from tags in tags
If Guerilla is still open during the progress
Close it and open it again.
Then you are able to see the tags.