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Spidermanman

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spiderguyman

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About this mod

The original Lord Hood Boy Experience. Gold Rush is a firefight mission built from the ground up overflowing with custom content and surprises. Can be played SOLO or COOP (up to 4 players).

Requirements
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ALSO ON STEAM WORKSHOP
This mod replaces the Cortana mission in Halo 3.
(110_hc.map)


Lord Hood Boy’s Gold Rush is a challenging arena style firefight mission that is packed full of custom content and surprises. This mod is best played COOP with friends (up to 4 players) but it can be a fun challenge to complete it SOLO.

Background:
Your mission is to demolish the gilded temple in order to excavate the gold
deposits located underground. This gold will be used to fund humanity’s war
efforts against the Covenant. You will be heavily armed but so will your foes.
Lord Hood Boy will reward you generously if you succeed.

Features:
  • Over 12,000 lines of code in the mission script
  • Dynamic spawn algorithm for varied replay experience
  • Lord Hood Boy digs up Powerful Gold Weapons for the players
  • Allied reinforcements (401k and benefits)
  • Arm your allies with powerful armaments
  • Unique enemy types
  • 25+ Custom Weapons
  • New Equipment
  • Call in one of three powerful Air Support Events
  • Regular supply drops and equipment spawns
  • Shields Regenerate from Crystals
  • Combat Music
  • Cinematic Cutscenes
  • Final Boss Fight
  • Alternate epilogue to fit the Lord Hood Boy timeline  (Moved to Goldmine mod)
  • Optional Endless Firefight Mode 
    Spoiler:  
    Show
    Select rallypoint Bravo to play the endless firefight mode.
  • Free Hat
COMPLETION TIME:
This is a challenging mission - the duration depends on the players skill
The recommended difficulties should take 60 minutes

Difficulty Recommendations (For your first playthrough):
Solo: Normal
2-3 Players: Heroic
3-4 Players: Legendary
Extra Challenge (for the sadists): Enable Skulls


Gameplay Tips:
  • LHB digs up more gold weapons when you move around the map (camping lowers the loot rate)
  • Instead of running for cover, try breaking one of the golden crystal nodes to recharge your shield
  • The air support teleporter can be used once per round. It consumes your weapons upon activation but not equipment.
  • If you have extra power weapons, give them to your allies (especially before calling air-support)
  • Defend the central turret from the covenant. It can be very deadly turned against you.
  • The Extra Heavy Gold weapons only spawn after the first set. (these can also be found before starting the firefight)
  • Extra grenades and equipment spawn each round


Firefight Details:
The FIREFIGHT has 2 SETS comprised of 8 ROUNDS. Each round will spawn more advanced
enemy types and each encounter is uniquely randomized for a varied game experience.
Checkpoints are awarded at the end of each round. All the really big guns debut in the second
set and the firefight concludes with a dramatic boss encounter.

Each playthrough will have a unique combination of experiences. You will not experience every rare encounter in a single run.

Spoiler:  
Show
Select rallypoint Bravo to unlock unlimited firefight. This mode excludes the final boss fight and cinematic endings for an endless firefight mode with ever-increasing difficulty.

Can you uncover all of Lord Hood Boy’s secrets?

How to install on steam:
This map replaces the maps “Halo” and "Epilogue" in Halo 3. Navigate to “...steamapps\common\Halo The Master Chief Collection\halo3\maps”,
make a backup of the existing “110_hc.map”  file, and then drop the downloaded map file into this folder.


How to Start the mod:
Launch the game with Anticheat Disabled
Once in game, launch the mission Cortana
from the halo 3 campaign

This mod will also work with the windows store version of the mcc. Just drop the file
into the respective maps folder

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Playtesters: Commander Shoopard, Samissle, Blakeout, TheWildThornberry, LavenderRuthieStraw, SchmeeGrim, Zionspector, Mokoan, Wolfy

Special Thanks to the Halo Mods Discord community