This is the original Sanctuary map from Halo 2 brought into Halo 3 with higher fidelity. Tons of edits to the BSP to make it fit in with Halo 3's artstyle and higher poly limit.
Requirements
DLC requirements
DLC name
Halo 3
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credit to Bungie for the original sanctuary model.
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This is another 1:1 remake/port. Though unlike my Lockout make. This has a lot more modeling done to the original BSP, I couldn't resist. So while everything is updated geometry wise, everything should still feel the same. All jumps work, and even some new ones if you're familiar with ghost jumping.
Current supported gamemodes:
Slayer
CTF
Team Slayer
Map is currently setup for hardcore. There are no turrets on this version. There is a forge variant on my Fileshare you can download that has turrets. GT: JB Neckzilla.