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Created by

Dimitri

Uploaded by

slayer016

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About this mod

Halo 2 New Mombasa with new weapons,characters,rank,assets and scripted events.

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Halo 2 New Mombasa Modded Updated

Gameplay:

-Changes:

-Needler projectiles do not attach to energy shields anymore and super combine explosions have a emp effect.

-Plasma pistols overcharge acts more like halo reach, splash damage and can damage health.

-Up-scaled the elite textures.

-Each elite rank has there own armor set. minors use the original set, majors,ultras use there respective shoulder/helmet parts from reach, zealots use the reach general parts and stealth elites use the assault shoulder parts from halo 3.

-Grunts now have a 50% chance to spawn with the curved methane tank from halo combat evolved.

-Grunt specops use halo reach armor.

-Elites have there own unique energy shield damage flare and recharging effect.

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New:

-Added new encounters.

-ghost's have a more pink/red color.

-The needler uses the halo reach model and behaves like the h3 needler.(no player duel wielding for balance)

-The plasma pistol uses the halo reach model.

-When plasma cannons(turret) get destroyed they will drop a handheld version that can be picked up, enemies will also be seen holding the handheld turret.

-Grunt ultra's now have shields.

-The phantom uses the h2 anniversary model(saber interactive)

-Elite majors that use the officer shoulders/helmet parts use colors closer to halo cea instead of the orange from halo reach.

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Difficulty:

-I have decrease the damage taken by enemies a small bit.
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Make sure to disable anti-cheat before you launch the game.

this map only comes in classic graphics due to custom tags.