About this mod
A tag pack for the Halo 3 Editing Kit containing Halo 2 (Anniversary and Classic) Covenant biped and AI character tags. Uses original Halo 2 animations and damage/health values.
- Requirements
- Permissions and credits
- Changelogs
This should also work in the ODST editing kit too.

- All ranks included
- Classic and Anniversary for almost all species (Prophets excluded for now)
- Halo 2 Anniversary Elites playable in multiplayer
- Emblems and first person body for Halo 2 Anniversary Elites
- All AI character files included
- Elites and Brutes have Halo 3 markers, including flood muffins and visible holstered weapons
In progress:
- Anniversary Elite FP arms
- Classic and Anniversary Tartarus
- Anniversary Halfjaw
- Original dialogue
There's some issues with animations, sometimes Brutes just stand still when they should berserk. I've yet to successfully get these AI to deploy out of a phantom. Shaders for Anniversary aren't very accurate.
This is still a work in progress and will be updated based on feedback. The goal is to have both Classic and Anniversary look and behave as close to the originals as I can, while also still having updated functionality to work in most Halo 3 settings.
Screenshots were made using WhatZen01's Green and Blue Screens mod

- Extract the downloaded .zip
- Move the "tags" folder to your H3EK directory
- The tags will be found under "tags\h2\objects\characters"
- Anniversary tags are in each character folder under "h2a_character"
- For example "tags\h2\objects\characters\elites\h2a_elite"
- Open up "globals.globals" in Guerilla (tags\globals\globals.globals)
- Navigate to "Player Representation"
- Select "elite_multiplayer" from the dropdown
- Add the "mp_elite.biped" or "h2a_mp_elite.biped" to "third person unit"
- Add "fp_arms.render_model" found in "h2\objects\characters\elites\fp_arms" to "first person hands"
- Add "fp_body.render_model" found in "h2\objects\characters\elites\fp_body" to "first person body"