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About this mod
The Prophets' Hand is a full Covenant conversion of Halo Reach's campaign, introducing new encounters, UNSC enemy class system, custom weapons sounds, Playable character with elite voice lines, increased player movement, jump height and melee damage, new sandbox additions including NEW and CLASSIC weapons, vehicles and armor abilities. (BETA) 1.00
- Requirements
- Permissions and credits
(WEAPONS)
12 Returning Covenant Weapons
Fuel Rod Gun (Halo CE)
Brute Plasma Rifle (Halo 2)
Brute Shot (Halo 2)
Beam Rifle (Halo 2)
Covenant Carbine (Halo 2)
Fuel Rod Gun (Halo 3)
Mauler (Halo 3)
Voids tear (Halo 5)
Plasma Caster (Halo 5)
Blissful Slumber (Halo 5)
Pulse Carbine (Halo Infinite)
Shock Pistol (Halo Infinite)
12 New Custom Covenant Weapons
Type-2 Zealot Plasma Rifle
Z-6 Plasma Rotary Cannon
Needle Shotgun
Brute Plasma Repeater
Brute Plasma Pistol
Phoenix
Multi Launcher
Auto Launcher
Giga Launcher
Covenant Shock Rifle
Brute Carbine
Elite Zealot Blade
6 Returning UNSC Weapons
MA5B (Halo CE)
M6D (Halo CE
Battle Rifle (Halo 2)
Sniper Rifle (Halo 3)
Railgun (Halo 4)
Selene's Lance (Halo 5)
6 Custom UNSC Weapons
Heavy DMR
M394 Heavy DMR
ONI Magnum
Auto Magnum
M4
Light machine gun (Halo Reach)
(Vehicles)
9 New/Returning Covenant Vehicles
Spectre (Halo 2)
Brute Chopper (Halo 3)
Ultra Wraith (Halo 5)
Ultra Ghost (Halo 5)
Ultra Banshee (Halo 5)
Ultra Revenant
Ultra Spectre
Temple Spectre
Space Banshee Bomber
2 New/Returning UNSC Vehicles
Rocket Hog (Halo CE)
Recon sabre
(Armor Abilities)
3 New Armor Abilities
Elite Berserk
Invincibility (Halo 3)
Deployable Cover (Halo 3)
(MORE WEAPONS AND ABILITIES COMING SOON.....)
(UNSC Enemy Class System)
A full UNSC Enemy Class System with marine, ODST, spartan variants and BOSS FIGHTS
(Spartans)
Blue (Minor)AR/Magnum, light shields and health






purple (Covenant weapon experts) Medium shields, Medium health, uses covenant weapon and vehicles

MARINE/SPARTAN/ODST (General) High shields and health



(ODSTS)
ODSTS are unshielded but tough enemies filling the role of the reach brutes
(Standard) Medium Health

(Heavy) High Health

(ODST COMMANDER) Heavy Health

(MARINES)
Marines are unshielded weak enemies filling the role of the grunts and jackals.
(Standard) low Health

(Heavy and Grenadier) Medium Health


(Sniper Trooper) Low Health

(NEW ALEXANDRIA POLICE DEPARTMENT)
Police units are unique enemies you'll encounter throughout missions in New Alexandria
(Officer) Lowest Health

(S.W.A.T) Low Health

(INSURRECTIONISTS)
A particularly cruel and power hungry cell of the United Rebel Front, leaking confidential UNSC intelligence data and conspiring with covenant forces to seize control of war torn planets from the UEG.

(BOSS BATTLES)
Fight unique Spartans and Vehicle boss battles
(Spartan Sabre)



(Falcon patrol strafe run)


(OTHER ADDITIONS/FEATURES)
(PLAYER REPRESENTATION)
Customize your elite armor color in the visor color section of the reach spartan armor in MCC
Each Mission your armor will change.
(WEAPON TWEAKS)
Most UNSC weapons have been slightly nerfed to balance as well as encourage use of Covenant weapons.
Plasma Rifle and Pistol buffed to resemble CE
Focus Rifle damage buffed
Plasma Repeater damage buffed
(CLASSIC ELITE ARMORS AND AI ALLIES)
Classic elite armor mixed with reach armor to bring in new and old variants.
CE and Halo 2 minors, marjors, space, ultras, and zealots return.4 total armor variants per elite class.
(HALO 3 BRUTE ARMORS AND AI ALLIES)
Halo 3 brute variants return.
(PLAYER MOVMENT)
Increased player movment speed and jump height
(BETA) 1.00 notes
(Playable Missions)
TIP OF THE SPEAR
LONG NIGHT OF SOLICE
EXODUS
(Soon to be released)
ONI SWORD BASE
NEW ALEXANDIRA
LONE WOLF
(Incomplete)
WINTER CONTINGENCY
NIGHTFALL
THE PACKAGE
PILLAR OF AUTUMN
HUGE THANKS TO SpartanTanner, Krevil, Skaboodlydoodle, VKMT, UndeadKiva AND NSIXNICK FOR THEIR TAGS, MODEL IMPORTS AND MODDING HELP!!!!