File information
Created by
Jordanspartain and N8endoUploaded by
N8endoVirus scan
About this mod
This is a port of Marcus Lehto's remake of the Mark V armor into Halo 3. It works in campaign and multiplayer. Also included are source textures and blend files.
- Requirements
- Permissions and credits
There are four versions of Chief to choose from:
1. mlmkv is in the jordanspartain folder. It uses edited textures and the Halo CE cubemap for reflections. It's shiny like Halo CE Mark V.
2. mark_v_lehto is in the n8endo folder. It uses the textures provided by Marcus Lehto. It has a more matte appearance like Halo Infinite's armor.
3. mark_v_lehto_shiny is in the n8endo folder. It uses edited textures and dynamic reflections. It's shiny like Halo CE Mark V.
4. mark_v_lehto_clean is in the n8endo folder. It has a simple, clean, shiny appearance.
In the model tag, you can edit whether Chief uses the Mark V visor (base) or the Mark VI visor (h3). You can also edit whether he has waist pouches or not. "base" gives pouches, and leaving it blank gives no pouches.
Multiplayer
Choose the CQB helmet for the Mark V Visor
Choose the EOD helmet for the Mark VI Visor
Choose the CQB chest for the waist pouches
Choose the EOD chest for no waist pouches
Installation
Replace the default masterchief biped tags with these ones. Make sure to rename these biped tags to match the ones you're replacing. Also make sure to copy and rename the rendermodel tags from fp and fp_body to replace the default masterchief ones.
Source
We've included the blend files, texture files, and data folder.
Credits:
Marcus Lehto - The father of Master Chief. Absolute legend who made and released this model.
JordanSpartain - Prepared the model to be ported into Halo 3 and edited textures to make it shiny.
N8endo - Edited textures, shaders and tags to get the armor looking right in Halo 3.