This mod replaces the corvette firefight map in Halo Reach with the beginning beach assault of the campaign mission Long Night of Solace. This is my first mod so any feedback is greatly appreciated and be sure to leave suggestions in the comments. Enjoy!
Requirements
DLC requirements
DLC name
Halo: Reach
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Changelogs
Version 1.2
Adjusted spirit flight path so it looks less clunky
Fixed the bonus spirit's flight path so it no longer collides with reinforcement pelican
Changed the dock spirit's spawn to be closer to the dock
Version 1.1
Improved pathfinding around beach sandbags so marines stop running into the rock
Changed the pelican drop off sequence to only occur after each wave has been cleared and after all previous pelican marines have been killed (not including the two marines that stand by the front door). This will help give covenant forces a chance to advance into the base without constantly getting gunned down by the pelican turret.
Added respawn zones so you can respawn in various areas of the map as either an attacker or a defender.
Version 1.0
Release
PLEASE NOTE: This mod replaces the original corvette firefight map so make sure to backup ff45_corvette How to install: 1. Unzip the mod 2.Replace original ff45_corvette map with modded map at Steam\steamapps\common\Halo The Master Chief Collection\haloreach\maps
The map uses many of the same objects and effects as the campaign mission (Mainly because i cannot design for s**t and I think the campaign ones are good. Marines will also accompany you into battle via pelican like the one in the campaign or in the various halls and corners of the base interior to try and not break immersion too much (if you care about that). They are also pretty dumb in the fact that they will often run past enemies to get to the objective i gave them which i would fix but i haven't had time nor the patience to fully figure out the objective system yet. The map should be generator defense compatible. the ai's seem to navigate to and attack the generators fine but if you notice issues then feel free to let me know. This is what 10 year old me always wanted but could never have and the mini firefight defense section after the lnos beach attack never cut it for me. Anyways i hope you enjoy the mod!