Many people seem to be having issues installing the mod, so here's some guides for help. Use the first one if you don't have the Mod Manager, otherwise use the second. If you have any further issues, please join the halo wars discord (https://discord.gg/nFB89Wu5n9) and we'll help you!
Evaluation: Very fun to play and one of the best mods in Halo Wars DE that I have seen. I love the variety of unites and how each leader is unique and has a fun playstyle to them with strengths and weaknesses that come with that.
Bug(s): 1) The game crashes randomly around 30 to 40 minutes of gameplay in skirmish in any map, game mode, 3v3, 2v2, and 1v1 that I have played so far. 2) The UNSC leaders(All four/Master Chief, Cutter, Forge, Anders) will not build more than two turrets and a supply pad in the majority of the matches that I have played. Note: This seems to only happen when the AI decides to build turrets right at the start of the game. Other playstyles/strategies the UNSC leaders play will work from what I have seen however. 3) John-117 Hero unit upgrades are blocked by Forge and Anders Hero unit upgrades. Once Forge and Anders upgrades are finished you can then buy Master Chief's upgrades however. All the USNC and Covenant leaders have a similar issue where you can buy the upgrades of other leaders upgrades too. For clarification, the part of the USNC and Covenant leaders hero unit; where it is bugged is the upgrade that increases the hero units veterancy/stars(left hand side of the upgrade wheel). The ability damage/modifications on the right hand side of the upgrade buildings wheel is fine from what I have seen. 4) Prophet of Regret leader power(plasma acid power that shoots in zigzag pattern) causes crashing when used on USNC Bases(unsure about other leader bases).
Balancing: The Flood AI and the Forerunner AI are completely better at everything than the AI for the other leaders in the game. The Covenant and USNC leaders are way to easy to beat on legendary. Recommendation: Keep the Flood and Forerunner AI the same but boost the Covenant and USNC AI difficulty by a decent amount.
My PC Specs: Operating System; Windows 11. I use a Nvidia GPU and an Intel CPU and have 32 GBS of ram.
Edit: I am using the Firebase Mod Launcher to play the mod by the way.
The upgrades for (at least the human leaders) are in the wrong order. You're forced to upgrade Forge, then Anders, and only then can you upgrade John-117.
my game doesnt crash, it shows up on the mod manager and lets me launch it and the name of the mods pops up on the start screen, but the mod just doesnt load and there is no change to the game after following all the steps in the video, havent found a solution yet after redoing it all
edit; i got it too work somehow, didnt do anything differently than before
Love the new additions and AI your a master at this, ran into a bug playing the flood ai, staring at the flood base when game froze not sure why... yet
Wooo the AI for the flood is here ^.^ As a side note, do the forerunners feel relatively weak to anyone else? Like they get double the turrets that others do, yet even fully upgraded they seem to do awful damage and die faster, and their infantry also feels super weak compared to the human factions. That along with them having a more limited selection of units compared to other leaders, and the spirit of fire menu having a weaker, smaller healing ability makes them feel underwhelming. Haven't played against them yet with their now working AI though, maybe they'll feel stronger under AI control.
I absolutely love this mod and am impressed immensely with each update, but I do have one problem. In Skirmish, every time I chose the Forerunner leader the game crashes when I make an attack on the enemy base. This happens every time no matter which enemy leader fight against or map I chose. I do not have this issue with any other leaders just the Forerunners. I haven't been able to complete a full game with the Forerunner leader in the past few months even across multiple updates as it keeps crashing my game. If you could fix this bug then that would be absolutely amazing as I love the custom Forerunner team you have made. Thank you for your hard work and dedication.
63 comments
-Manual (Changing ModManifest Directly): https://www.youtube.com/watch?v=_uqvhBXHO1k
-Mod Manager: https://www.youtube.com/watch?v=iv7duv_c9s0
Bug(s): 1) The game crashes randomly around 30 to 40 minutes of gameplay in skirmish in any map, game mode, 3v3, 2v2, and 1v1 that I have played so far. 2) The UNSC leaders(All four/Master Chief, Cutter, Forge, Anders) will not build more than two turrets and a supply pad in the majority of the matches that I have played. Note: This seems to only happen when the AI decides to build turrets right at the start of the game. Other playstyles/strategies the UNSC leaders play will work from what I have seen however. 3) John-117 Hero unit upgrades are blocked by Forge and Anders Hero unit upgrades. Once Forge and Anders upgrades are finished you can then buy Master Chief's upgrades however. All the USNC and Covenant leaders have a similar issue where you can buy the upgrades of other leaders upgrades too. For clarification, the part of the USNC and Covenant leaders hero unit; where it is bugged is the upgrade that increases the hero units veterancy/stars(left hand side of the upgrade wheel). The ability damage/modifications on the right hand side of the upgrade buildings wheel is fine from what I have seen. 4) Prophet of Regret leader power(plasma acid power that shoots in zigzag pattern) causes crashing when used on USNC Bases(unsure about other leader bases).
Balancing: The Flood AI and the Forerunner AI are completely better at everything than the AI for the other leaders in the game. The Covenant and USNC leaders are way to easy to beat on legendary. Recommendation: Keep the Flood and Forerunner AI the same but boost the Covenant and USNC AI difficulty by a decent amount.
My PC Specs: Operating System; Windows 11. I use a Nvidia GPU and an Intel CPU and have 32 GBS of ram.
Edit: I am using the Firebase Mod Launcher to play the mod by the way.
Used the same TR video
Mod doesn't work, crashes on the Microsoft screen everytime
edit after googling: found answer https://www.reddit.com/r/HaloWars/comments/145i343/game_keeps_crasing_when_i_open_it_up_exept_when_i/
edit; i got it too work somehow, didnt do anything differently than before
yeah?