Overhauls extraction music, helldive music, combat music, ambient music and ship ambient music with the SFX of the Half Life franchise (and related).
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version v2.0.0
"Hazardous Environments" now replaces "No One Rides For Free" for ship ambient music
"Sector Sweep" modified slightly
"Forget About Freeman (morch kavolski)" now extends for longer; fixing a bug where the song would end and potentially crash the game
Terminal sounds added
"Nova Prospekt" now plays for Terminid scouting music
"Tracking Device" had to be removed due to new audio framework
Terminid combat music had to be removed due to new audio framework
Automaton combat music had to be removed due to new audio framework
Illuminate combat music had to be removed due to new audio framework
"Guard Down" had to be removed due to new audio framework
Version v1.2.0
Replaced combat music, making this the 3rd(?) combat music mod
Reduced flag music volume
Added more customisabilty and icons in the mod manager menu: terminid, automaton and illuminate soundbanks can now be toggled
HL2 - "Guard Down" now plays as mission plotting music
HL2 - "Guard Down" now plays as terminid calm music
HL2 - "No One Rides For Free" now plays as ship ambient music
Black Mesa - "We've Got Hostiles" now plays as terminid combat music
Black Mesa - "Forget About Freeman" now plays as automaton combat music
Black Mesa - "Forget About Freeman" now plays as terminid combat music
Black Mesa - "Forget About Freeman" now plays as illuminate combat music
HL:Alyx - "Anti-Citizen" now plays as terminid combat music
HL2 - "Vortal Combat" now plays as automaton combat music
HL2 - "Tau-9" now plays as automaton calm music
Black Mesa - "Questionable Ethics 1" now plays as illuminate combat music
HL2 - "Ravenholm Reprise" now plays as illuminate calm music
Version v1.1.2
Manually shortened "Forget About Freeman" Extraction theme; drop is now viably audible
HL2 - "Tracking Device" now plays during the Mission Complete Platform sequence
HL2 - "Triage At Dawn" now plays during the Flag Raising sequence
Added customisability within the mod manager- music and flag music are toggleable
Version v.1.1.1
HL2e2 - "Sector Sweep" now plays for Helldive sequence
Black Mesa (morch kovalski remix) - "Forget About Freeman" now plays for Extraction Sequence
NOTE: MOD CURRENTLY DOES NOT WORK WITH NEWEST HELLDIVERS 2 UPDATE. An updated patch has been released!
BLACK MESA MUSIC OVERHAUL The Black Mesa Music Overhaul replaces some of the music (and eventually sound effects) within HELLDIVERS 2 and replaces them with SFX from the Half-Life series, Black Mesa and other related media.
Currently, this mod adds:
"Sector Sweep" for the Helldive sequence
"Forget About Freeman (morch kovalski)" for the extraction sequence
"Triage At Dawn" for the flag music
"Tracking Device" for the victory music
"Hazardous Environments" for ship ambient music
"Nova Prospekt" for terminid scouting music
Beeps from HL2 for terminal sounds
Unfortunately, many songs had to be removed due to patch 01.002.101. NOTE: Due to the way that soundbanks work in the game, you cannot have 2 mods that effect the same soundbank (e.g. two ship music mods will conflict). Different soundbanks can be toggled within the "Edit" tab in the HD2 mod manager for compatability. ------------------------------------------- TO DO LIST
Gun sounds
Stratagem sounds
Terminid combat music
Automaton combat music
Illuminate combat music
Automaton scouting music
Illuminate scouting music
More ship songs
More ship sounds
If you have any suggestions, feel free to leave them in the comment section. -------------------------------------------