About this mod
A mod aimed to overhaul certain armor sets and helmets in Helldivers 2, giving Helldivers increased "tactical" appearances, leaning Helldivers towards more of a "special forces" unit, rather than conventionally armed forces.
( NO EFFECT ON GAMEPLAY. THIS IS PURELY COSMETIC. )
- Permissions and credits
- Changelogs

In response, the Ministry of Defense has shifted tactics. Instead of continuously sending Helldivers as cannon fodders, the Ministry of Defense decided to dedicate additional resouces to train some Helldivers more rigorously, as well as preparing a set of better equipment for existing Helldivers in order to increase the effectiveness, flexibility, and survivability of the Helldivers active in the war zones, focusing on maintaining tactical advantages and minimizing unnecessary losses.
( This lore is specific to this mod only. This has no representation to the lore in the actual game. )

This mod overhauled certain headgear and armor sets with additional accessories and equipment. Making Helldivers more of "spec-ops" operators that are serious and ready to take a fight against their adversaries.
Optionally, you can use some sort of methods to hide capes if you want to see the details on the back.
These armor only replace "Brawny" body type. I have no plans to make variants for "Lean" type, as this will put a considerable amount of effort and it will be too much work for me. Sorry.
CONTENTS:
- (7th SCOU) SC-34B "Jackal" replaces SC-34 Infiltrator armor and SC-30 Trailblazer Scout helmet.
- (7th SCOU) SC-34C "Nova" replaces B-08 Light Gunner armor and helmet.
- (7th SCOU) B-01S "Deadlock" replaces DP-00 Tactical armor and helmet.
- (7th SCOU) PH-9M "Venom" replaces PH-9 Predator armor and helmet.
- (7th SCOU) SR-24A "Rioter" replaces SR-24 Street Scout armor and helmet.
- (95th RR) SA-04A "Rod" replaces SA-04 Combat Technician armor and helmet.
- (CD) TR-62CD "Radical" replaces FS-23 Battle Master armor and helmet.
- (9th HR) I-09A "Arson" replaces I-09 Heatseeker armor and helmet.
- (WRAITH) SC-15B "Gremlin" replaces SC-15 Drone Master armor and helmet.
- AR-23M SOPMOD replaces AR-23 Liberator assault rifle.
- B/C-1 Commander's Backpack replaces SH-32 Shield Generator pack.
OPTIONAL MODS (UNNECESSARY, BUT RECOMMENDED):
Install Invisible Herald Cape and equip "Liberty's Herald" cape to completely hide the cape. Some modded armor have rear pouches and they will clip with most capes. If you are bothered by that issue, please install that mod and equip the aforementioned cape.
Install Attachments Begone to hide base game accessories on weapons. There is a chance that the accessories from base game (flashlight, lasers, etc...) will clip with modded guns. Install that mod to avoid clipping issue!
== INSTALLATION ==
MANUAL INSTALLATION:
- Navigate to your Helldivers 2's game installation directory. (e.g.C:\Program Files (x86)\Steam\steamapps\common\Helldivers)
- Extract mod's files directly into "data" folder. (No sub-folders!)
NOTE: If your game has multiple mods running, then you must rename the mods accordingly in a sequential order. Example:
9ba626afa44a3aa3.patch_0
9ba626afa44a3aa3.patch_0.gpu_resources
9ba626afa44a3aa3.patch_0.stream
9ba626afa44a3aa3.patch_1
9ba626afa44a3aa3.patch_1.gpu_resources
9ba626afa44a3aa3.patch_1.stream
9ba626afa44a3aa3.patch_2
9ba626afa44a3aa3.patch_2.gpu_resources
9ba626afa44a3aa3.patch_2.stream
...
(Known issue with how the modded shader interacts with the game engine. As of now, there are still no fixes for this issue..)
ALL ARMOR: No physics.
(Unfortunately, there is no way to add physics to modded contents, yet. )
Activision (Infinity Ward, Raven, Treyarch, Sledgehammer Games, and associated studios): Accessories and Equipment.
ArcanePoro and Boxofbiscuits97: Helldivers 2 Modding SDK, Archives, and Guides.
TAACOM: All-in-One (AIO) manifest.
... and amount of people that gave me advices to make this mod possible. Thank you.