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About this mod
I would like to present my work over several months, with breaks, of course. I want to continue improving the mod and adding new sounds. This mod changes the sounds of monsters and some interactions in the game. Mostly I took sounds from games such as heroes 5,6 and diablo 2. Recordings with this mod are available in the video tab
- Permissions and credits
-If you use other mods that add new monsters to the game and these monsters use the original sounds from the game it may happen that the unit will have a sound that does not match the characteristics of a given monster e.g. City -Ruins mod. Tier 4 (Kielpes) The unit looks like a horse and uses the sound of a gryphon (Tier 3, Castle)
The Horn of the Abyss add-on which adds the Factory and Cove use their own sounds and do not use the original game sounds
1.06 (16.03.2025)
-new sounds added and some have been modified
-the speed and volume of some sounds have been changed
1.05 changed (09.01.2025)
Changed sounds responsible for build in the city( build in Heroes 6 mixed with build in Heroes 5)
Castle
7.Angel hit sound hit sound- re-upload in higher quality
7.Archangel attack- Archangel Attack From H5
Hit sound- default vocal from archangel mixed mit archangel (Heroes 5) hit sound
Inferno
6.Efreet, Efreet Sultan- attack- shortened Frenzy sound from H5. Hit, Die-default Efreet vocals mixed with Fire Dragon from H5 without vocals
Necropollis
2.Walkind dead/Zombie hit,die- default vocal mixed with Rot Zombie(H5) without vocals
4.Vampire re-upload sounds in higher quality, Changed defend Sound
4.Vampire Lord - Changed defend Sound
5.Power lich- addes vocal From Lich(Heroes 5) to Hit, die Sound
Speels
Inferno- reuploaded(the previous one didn't play properly)
Magic arrow-accelerated playback speed
Frost ring- Changed Sound(Heroes 6)
Disrupting Ray- Changed( default mixed with vulnerabity from H5
Frenzy- Heroes 6
Slayer- Heroes 6
Dispel- Heroes 6
Forgetfulness- Heroes 6/Diablo 2
+changed the playback speed of some sounds (especially flying)
1.04 changes (12.10.24)
Castle
2 Tier. Marksman- shoot sound from Heroes 6(Marksman)
Rampart
4 Tier. Pegasus/Silver Pegasus- Attack from Heroes 6( Celestial)
Tower
1 Tier. Gremlin/ Master Gremlin- Melle Attack and shot - Heroes 6
Inferno
5 Tier. Pit fiend/ Pit lord- Change Attack Sound(Striking with a whip- succubus from Heroes 6)
Necropolis
5 Tier. Power lich- changed shot volume
Dungeon
1 Tier. Troglodyte/ infrnal Troglodyte - Attack Sound Changed (Heroes 6)
3 Tier. Beholder- Die sounds- Default Mixed with Die Sound succubus mistres Heroes 5( without vocal)
3 Tier. Evil Eye- sounds the same as Beholder
4 Tier. Medusa/Queen - Change moving Sound(Heroes 6)
Stronghold
2 Tier. Wolf Rider/Raider- Attack Sound Changed (Heroes 6)
5. Tier. Thunderbird- Changed Sounds( Heroes 6)
6. Tier. Cyclops/King- Changed sounds( Heroes 6)
7.Behemoth/ Ancient- Changed Sounds( Heroes 6)
Fortress
1 Tier. Gnoll/ Marauder- Changed Sounds( Heroes 6)
4. Tier. Basilisk/Greater- Changed Sounds( Heroes 6)
5.Tier. Gorgon/Mighty- hit Sounds demon from Heroes 5, walk sounds- Heroes 6
6 Tier. Wyvern/Monarch- Changed Sounds( Heroes 6)
Conflux
1 Tier. Storm Elemental- Hit, shot, melee Attack- Heroes 6
2. Tier. Water/ice elemental- Changed Sounds( Heroes 6), decrease hit volume( ice elemental-)
3. Tier. Fire/ energy elemental- Changed Sounds - Heroes 6
6. Tier. Magic elemental- Changed some Sounds
7. Tier. Phoenix - Changed souds( Heroes 6)
Neutral
Rust Dragon - Heroes 6
Treasure chest- Heroes 6
New Version 1.03
--changed the playback and volume of some sounds
--city building sound re-uploaded because the previous one was of lower quality
@Rampart
-Pixie/ Sprite- Default Mixed with pixie from Heroes 5( without vocal)
-Dendroid Soldier- Treant from Heroes 5
@Conflux
-Magic Elemental- added vocal from banshee ( Heroes 5)
-Water Elemental- added water sound when moving, taking damage
@Tower
-Stone gargoyle/obsidian gargoyle- changed sounds
-Master Genie -Djinn vizier(Heroes 5)
-Naga/ Queen Die Sound- bloodraven (diablo 2), defend sound -growling sound( Andariel diablo 2)
@Inferno
-Familiar move sound -added vocal from Familiar( Heroes 5)
@Necropolis
-Wight- Die sound- succubus Heroes 5
@Dungeon
-Harpy/ harpy Hag- changed sounds
-Beholder- shot/ hit - Default Mixed with succubus mistress from Heroes 5( without vocal)
@Fortress
-Hydra- changed default sounds to those from Heroes 5( hydra)
Update Version 1.02 (23.06.24)
Medusa/Medusa Queen - accelerated shooting sound, melee attack changed to the one from heroes 6 when the hero casts the dark spell
Black Knight/Dread Knight - attack sound speed up by 30%
- changed sounds for dragons from necropolis and red dragon (dangeon) to those from heroes 5
-Genie Die -Djinn vizier, Hit- Djinn vizier, attack ChainLightning heroes 6//// (Master Genie nothing changed)
-Interface - sound responsible for interactions with Mercenary camp/Arena - arena from heroes 6
-Speeded up the Crusader attack sound
- Vampire Life drain- Regeneration Heroes 5
Version 1.01
I've been making changes to this mod for several years and I don't remember everything.I cut most of the sounds or sped them up from their original form to fit the dynamic style of Heroes 3
-,- nothing changed
? I changed the sound but I don't remember from what source
Castle
1.Pikeman/ Halberdier -,-
2.Archer/ Marskman -,-
3.Griffin - Griffin from Heroes 5
3.Royal Griffin - Imperial Griffin from Heroes 5
4.Swordman/Crusader - Heroes 5
5.Monk/ Zealot - Heroes 5
6.Cavalier -,-
6.Champion - Heroes 5
7.Angel - Angel from Heroes 5
7.Archangel - Attack- ? Hit/Fly/Die- Default Mixed with Archangel from Heroes 5
Inferno
1.Imp/ Familiar - Heroes 5
2.Gog - Hit Sound- Goblin from Heroes 5
2.Magog- Hit Sound - Goblin from Heroes 5, Die- Diablo from Diablo 2
3.Hell hound- hell hound from Heroes 5
3.Cerberus- Firehound from Heroes 5
4. Demon -,-
4.Horned Demon - hit Sound from Diablo 2
5. Pit fiend/ Pit Lord - Fallen Shaman From diablo 2
6. Efreeti ?
6.Efreet Sultan- ? /added bass to movement sound
7. Devil- Hit, attack, die from diablo 2(succubus)
7. Archdevil - Hit, attack, die from diablo 2(succubus), teleportation sound mixed with Archdemon's teleportation sound from Heroes 5
TOWER
Tier 1-3 -,-
4.Mage, Archmage - Sound mixed With Mage from Heroes 5
5. Genie/Master Genie -,-
6.Naga/ Naga Queen-Andariel from Diablo 2
7. Giant/ Titan - Titan from Heroes 5
Rampart
1.Centaur -,-
1. Centaur Captain- Die sound Mixed with Heroes 5 (Centaur)
2 Dwarf/ Batlle Dwarf -,-
3.Wood Elf/ Grand Elf - Hunter from Heroes 5
4. Pegasus/ Silver Pegasus -,-
5. Dendroid Guard- Treant from Heroes 5
5. Dendroid Soldier- nothing changed, I need to find which file is responsible for this creature
6.Unicorn/ War Unicorn- Heroes 5
7. Green Dragon/ Gold Dragon - ?
Necropolis
1. Skeleton/ warior - Heroes 5 Skeleton
Tier 2 -,-
3.Wight/ wraith- Succubus from Heroes 5
4.Vampire/ Lord - Heroes 5/ Die sound from Vampire Heroes 6
5. Lich- Heroes 5
5. Power Lich- Spectre from Heroes 5
6 Black Knight/ Dread Knight- attack- Pit fiend( Heroes5)
Hit- Archdemon( Heroes 5) Die- Mixed With Hell stalion( Heroes 5)
7. Bone Dragon/ Ghost Dragon- sillent hill 2(Lying Figure)
Dungeon
1. Troglodyte -,-
1. Infernal Troglodyte - hit Sound mixed With Sound from Heroes 6
2. Harpy/ Hag- Diablo 2
3. Beholder/ Evil eye -,-
4 Medusa/ Queen - Diablo 2
5.Minotaur/ king- minotaur Heroes 5
6. Manticore/ Scorpione- Heroes 6
7 Red Dragon/ Black Dragon- ?
Stronghold
Tier 1/2/3 -,-
4. Ogre/ Mage - Cyclops ( Heroes 5)
5. Roc/ Thunderbird- Griffin from Heroes 6
6. Cyclops -,-
7 Behemoth -,-
Fortress
Tier 1-3 -,-
4.Basilisk/ Greater Basilisk- ?
Tier 5 and 6 -,-
7. Hydra/ Chaos Chydra - Heroes 5
Conflux
Tier 1/2 -,-
Tier 3-7 Heroes 6
Game interaction
-Building a building in the city - Heroes 6
-obtaining the artifact - Heroes 5
-Treasure chest - opening the chest (diablo 2) mixed with heroes 5
-Musical Garden - Heroes 5
-Campfire - Heroes 5
Combat Non-Damage Spells
Air Speels
-Haste - Heroes 6
-Distrupting Ray- Heroes 5 (Vulnerability)
-Fortune- Diablo 2
-Precision- Diablo 2
- Hipnotize - Heroes 5( Hipnotize)
- Shield- Diablo 2 Booster Shrines Armor
-Slow - Default sound mixed with slow from Heroes 5
-Stone Skin- bass added
- Animate Dead- Raise Dead (Heroes 5)
-Force Field- Heroes 6
- Ressurection- Diablo 2 summoning a portal
Fire magic
-Bloodlust- increasing the orc's rage level( Heroes 5)
- Curse- Weakness Heroes 5
-Blind - Blindness Heroes 5
- Misfortune- default sound mixed with the sound of breaking glass
-Berserk- default sound mixed with the sound curse from diablo 2
-Fire Shield- Default Mixed with Heroes 6
Water magic
-Bless- Divine Strength Heroes 5
-Cure- treatment through the medic tent Heroes 5
-Dispel- Cleansing Heroes 5
-Weakness- Suffering Heroes 5
-Clone- Heroes 6
Combat Damage Spells
-Magic Arrow- Eldritch Arrow Heroes 5
-Lightning Bolt- Lightning Bolt Heroes 5
-Chain Lightning- Chain Lightning Heroes 6
-Meteor Shower- Heroes 6
- Implosion- Heroes 6
- Fire wall- fire Wall Heroes 5
-Fireball - Fireball Heroes 5
-Inferno- Fireball Heroes 5
- Frost Ring- Heroes 6