Increase the required Level for the Main Mission. This will slowdown the Progress alot, and animates the Player to Explore the World during the Schoolyear instead of rushing everthing in the Endgame
Requirements
This mod does not have any known dependencies other than the base game.
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Changelogs
Version 1.8
Update Database because of Gameupdate at 4th of May
Version 1.7
Changed the Level of "Back on Path" from 24 to 25,
Version 1.6
Increased the Levels of the Quests from Rockwoods Trial to Niamh's Trial by 1 Level.-> Slight faster Endgame, bit slower Midgame
Version 1.5.1
Bugfix. Nothing changed.
Version 1.5
Changed the Levels of the Last 3 Missions.
Adjusts to Levelscale
Version 1.4.5
Removed Broom requierments.
Some adjust to the NPC Level Scale.
No change to Mainmissions
Version 1.4
Increased the Level of "In the Shadow of the Mountain", "Lodgok's Loyality" , "San Bakar's Trial" by 1.
Adds Broom Requirements. Upgrade 1 @ Level 17 Upgrade 2 @ Level 24, Upgrade 3 @ Level 30 (edit not working correctly, next patch will fix this)
Version 1.3
Mainquest Level Balance + NPC 40
All Regions now on max Level 40.
The Mainfile is stadalone (merged Optional Files)
I moved the NPC Level 40 Scale in the Archiv.
Only Updating the Merged file with NPC Level and the Single Mainquest Balance from now on.
Version 1.2
Changed the Level of Gladwin Moon, Helm of Urtokot and Beast Class (14-17)
For Details see pictures.
Version 1.1
For Details see Changelog in the pictures, this includes a list of all Levels with the changed Levels.
Slight Overall Rebalance
Version 1.0
Increase Missions Levels
For more Details see Picture with Changedetails
These Missions not getting any Levelchanges:
All Sidemissions
All Missions before You first visit the Map Chamber
This Mod is available inside the Game on Play Mods (Mainquest Balance)
Mainquest Requirement Balance (+NPC Level 40 Scale, Single file in Miscellaneous files)
This Mod will increase the required Level for the Main Missions. It will slow down Your Progress and animates You to explore the Map during the Seasons, instead of rushing everything in the Endgame.
Note: If You allready have the Quest in your log and installing the Mod You are still able to Enter the Quest, even without the needed Level. This will change after the first Mission.
These Missions not getting any Levelchanges:
- All Sidequests (except those who are combined with a Mainquest)
- All Mainquests before You first visit the Map Chamber
!! View image with table for detailed Mission requirments!!
This Mod is part 1 of my Balancing Mods. They can be used alone, but i would suggest to compare them. Gameplay Balance - Balances Potions, Plants and Beasts. and some other Gameplay mechanics. Slight RoR upgrade and Vendor Stock Gear Balance - Balances your Gear, decreased DMG increased Defence makes Geartraits finally usefull and needed; some Drop and Vendor adjusts Spell Balance - Complete Spell Balance Complete Enemy Balance - More Enemys, more aggressiv Enemys, changes to difficulty settings. more will come..