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Changelogs
Version 1.5
Updated shaders to Alloy (H3VR's shaders)
Fixed flashlights
Replaced terrain with mesh (Improves performance)
Added more enemy spawn locations
Version 1.4
Updated to WurstMod version 1.4.0
Removed large reactor building and bridge (For performance and enjoyment reasons)
Fixed sosig pathfinding when attacking points
Tweaked hold defender and attacker positions
Added new entrances to long pump building
Optimized meshes for 2 buildings (more to come)
Version 1.3
Added 3 new holds
Added 2 new supply points
Added scattered cover and level detail
Optimized physics and rendering performance (still more work to be done)
Made sand look like sand
Version 1.2
-Several new holds and supply points -Improved Lighting -Various collider optimizations
Install this mod using 'Wurst Mod'. This version was specifically tested with wurst mod version 1.4.