Use C# scripts to query game data and generate new mod pak files.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Changelogs
Version 158.0.0
Initial version.
IMB allows users to research game content and create mods using C# ‘scripts’.
There is no installer, and it does not require any of the game pak’s to be pre-extracted or converted. All data you see and work with is extracted into memory as needed from your current game files when IMB is run. It requires .NET Desktop Runtime 9.x x64, and some dependencies may require other .NET versions. See: https://dotnet.microsoft.com/en-us/download/dotnet/9.0
To uninstall just delete the folder you extracted IMB into and optionally remove the registry key at: Computer\HKEY_CURRENT_USER\SOFTWARE\cmkushnir\IcarusModBuilder. The registry key is automatically created and used to store the window state between runs.
When you run IMB it will search for installed Steam and Game Pass (untested) versions of the game, and if found automatically start to load the data from the detected game instance. It takes about 20 sec to load the game data.